[ESX][PAID-RELEASE] Hobo's Development: "Advanced Humane Labs Robbery"

Hello everyone! Today I bring you one of my most in-depth script so far!

What does this script do?
Glad you asked! This script is a robbery script for Humane Labs! In this script you can have multiple robbers due to the system being synced with the server!

How does it work?
Glad you also asked this! In this script you start off with disabling security panels which will require pliers! Then you go onto rerouting the wires to then unlock the front 2 doors of humane labs! Once the doors unlock the robbery starts! Then you must go around and pickup chemicals placed all over the building! These pickups are synced with the server which is why it allows multiple robbers after it starts!

If this is server sided sync is it laggy or slow?
Never! I always optimize my scripts to the best of my abilities! This script runs 0.01ms while idle and 0.08ms max while the robbery is active and near the front 2 doors! This script also has many optimizations to make it less laggy by reducing the amount of if statements!

Well what would I do if people abuse it?
I have certainly thought about this and made sure it is not exploitable! If somehow someone decides to use menus to break the script then they can try all they want as there is server sided discord logs! There is tons of logs to come with this script for about everything you do is logged!

What are all the features of this?

  • Highly configurable to your liking
  • Exploit Free
  • Tons of discord logs
  • Complete robbery with police being called as well
  • 3 Items with logos that you need to do the robbery successfully
  • 3 Rewarded Items for the robbery
  • Cooldown Timer
  • Server Sided pickups which means there can be an unlimited amount of robbers!
  • Blips for locations and 3d Text
  • Highly Optimized 0.01ms while not in use, 0.08 max while in use(only occurs if next to doors while active robbery)
  • Constantly Updated
  • Lockable doors with a lockpick able door for criminals
  • Optional mask added to pedestrian when mask item is used
  • Masks and Pliers can break while using them
  • Able to fix the early police call
  • Set it so damage is inflicted if not wearing mask for specific qualities of chemicals

Do you have a video?
Why yes here it is! Click me for video! I tried to keep it as quick as I could, sorry it is a bit long!

Some examples of the discord logs:
This is when you first start looking for security panels!
DiscordLogs1
This is when you disable the early police trip!
DiscordLogs2
This is for when an admin or player tries to cancel robbery!
DiscordLogs3
This is when a door gets updated to unlocked or locked!
DiscordLogs4
This is after you reroute wires and the robbery starts!
DiscordLogs5
This is when the robbery ends!
DsicordLogs6
This is for when you pickup chemicals
DiscordLogs7

Where can I get this?
This is currently for sale for $15 on my Tebex Store! Some may ask why I made this paid and truthfully I have put my sweat and tears into this script! Not to mention is has crazy amounts of features which makes it very unique. I have spent several weeks working on this so go ahead and check it out!
Link to Tebex: Click Me
Link to Script: Click Me

What version of ESX is this for?
This script should work for both, just make sure if using older esx that does not offer xPlayer.canCarryItem then make sure to set ESXOLD in Config.lua to true!

Is this encrypted?
Sadly it is not! I really wanted to make it encrypted but to be honest it ruins it for the buyer! I made it non-encrypted so the buyer can edit it to their needs!

This Script is made by Hobo’s Development™

UPDATE v1.2 IS OUT

  • Processing
  • Selling
  • Mini-games
  • More Optimization
  • Guards added
  • Tons more configuration
  • Blips added
  • More Discord Logs

Video of v1.2
Click me

4 Likes

wanna ask no change anything how come 0.0

Looks great

Remove the two dots from the end of lines 239 and 246 in server.lua

Where can you edit the minimum number of police officers on duty to do the robbery?

The police cap is coming out today, privately message me to get your version!

Thanks so much! I spent tons of time on it!

1 Like

If you were not able to fix it then let me know and I can get you the fixed version!

Thank you for helping them! I had fallen asleep last night and forgot to fix that line!

1 Like

Thank you for helping them! I had fallen asleep last night and forgot to fix that line!

> Issue has been fixed and Cop Counter has been added to start the robbery!

Honestly its a decent idea but its just lacking in content to be honest. Its basically just go here, go there and press E on each spot.

Hi!

IF you could think of some ways that I can improve it then I would love to improve it! I mean it is a robbery so unfortunately its not like a drug processing or anything…

Most robbery scripts are go here press E and it starts and then you wait and it ends, I took it tons of steps up and made it so you have to do multiple steps to be able to rob it! Soon I will be adding a place to sell it and maybe even make something with the chemicals. It also has small bits and pieces that make it more challenging as if you don’t disable things or bring extras of items then the robbery may not work out!

  • Hobo’s Development

So, i see you use a gas mask although im not sure if it actually does anything? You can use the PolyZone and make zones inside that require the mask, add some sync’d smoke effects to resemble a chemical.

Add a few AI guards in there for a bit of resistance.

I really like the idea behind your robbery its clean and potential to be a really great script. When I first saw it seemed fun but then it looked repetitive and boring. Some ideas that I have are;

Players required to use night vision to see something inside
NPC ready to shoot at you from all angles so would require a team and some planning
Mini hacking game for when cutting the wires
Instead of losing everything players have to make it out or they will die from the toxins and end up getting caught by cops.

I will look into adding security guards in the building… thank you for your suggestion!

Also to do with the mask! In the config you can set to if they are not wearing a mask that certain qualities of chemicals can damage you!

Very great ideas! My perspective from them;

  1. I don’t see where night vision could really come into play due to the fact of how the whole building is set on flashing lights. I was thinking of a robbery which uses you to use night vision but I don’t think this script is right for it!

  2. I was thinking of adding npcs to the robbery on one of my updates! This script is constantly updated with new features to make sure you get worth out your purchase!

3.The system of beating the time is only so the robbers don’t have a very long time to grab all the chemicals! If I did no time then the script would run forever and never remove blips. I was thinking of adding some particles to when you pick up chemicals to make it more in depth on not wearing the mask!

Just so everyone knows!

•There is a bug where the doors don’t sync! That patch will come out later tonight!

1 Like

Hi, does this work with Extendedmode (EXM)? I know it said ESX but sometime ESX stuff also works with EXM, just would like to ask

Also, after picking up all the chemical, do I sell the chemicals to get black money? is it something I need to set up?

Hi!

Yes, this should work with EXM and ESX. In the current version that you can buy there is no selling point so you would have to make one with another script! Though the new update coming hopefully this week has processing for chemicals and a selling point. The new version also comes with the use of mini-games to beat for security panels.