Police Job (zones, interaction menu, impound, gun residue, dispatch,…)
Preview
Features
This script allows a lot of things for the police job. Here is the detail of everything you can do :
Keys by default:
- F2 to open actions menu
- E to interract with a zone
- L to open dspatch
- G to accept a call
- H to deny a call
Zones :
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Spawner (land and air): When the player enters the area, he can take out the vehicle of his choice from the list.
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Deleter: When the player enters the area, he can enter (delete) the vehicle he is in.
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Impound: When the player enters the area, they can impound another player’s vehicle and give him back.
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Chest: When the player enters the area, he can pick up and drop items and weapons. This is a common chest that all police officers have access to.
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Lockers: When the player enters the zone, he can take and put down his service weapons. It’s a private chest.
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Take an end of service: turns off your job to not receive alerts and not have access to areas
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Start your service: turns on your job to receive alerts and have access to areas
Menu actions:
Citizen interaction:
- ID Card: shows the nearest player information (last name, first name, date of birth and height)
- Remove a license: allows you to remove a license from another player (for example, a driver’s license)
- Body search: allows you to search another player and confiscate weapons and items
- Cuff: handcuff another player
- Uncuff: uncuff another player
- Escort: forces another player to follow you
- Put in vehicle: forces another player to get into a vehicle
- Get out of your vehicle: forces another player to exit in a vehicle
- Show unpaid bills: shows the unpaid bills the other player has
- Test powder residue: allows you to see if the person has traces of powder on their clothes
Vehicle interaction:
- Vehicle informations: shows the plate and the owner of the vehicle
- Unlock vehicle: unlocks a vehicle if it is locked
- Impound: allows you to delete a vehicle
- Plate search: allows to search the owner from the plate
Job Management:
- Billing: give an invoice to another player. The amount will be transferred to the account of the police
- Objects management: creates objects where you want them
- Call history: you can see all call you received
- Unpaid bills: shows the unpaid invoices of players who have not paid their fine
- Activate radar: allows you to control the speed of vehicles passing in front of you
- Start/stop run: run police, find the precise content here - [PAID][ESX] Cops Run Script V2.0 (7 different missions). Police & Sheriff
- See the content of the lockers: shows all agents who have weapons in their locker and allows to retrieve them and delete the locker
Ask for reinforcement:
- Reinforcement level 1: draw a green circle on your map and the map of your colleague
- Reinforcement level 2: same but orange circle
- Reinforcement level 3: same but red circle
One more thing, to make a call to all police players(for example, for a bank robbery), add it on your script:
TriggerServerEvent(‘PoliceJoB:Alert’, COORDS, “Dispatch”, MESSAGE) → Replace COORDS by vector3 and MESSAGE by the message you want
Config file
You can customize a lot of things on the config file
Dependencies
- Es_extended
- Esx_billing or equivalent (2 lines to change if other script)
- esx_addoninventory if you wanna use chest (6 lines to change if other script)
- esx_license if you wanna remove players license (1 line to change if other script)
Code is accessible | Yes, open source |
Subscription-based | No |
Lines (approximately) | ~2000 |
Requirements | Es_extended, Esx_billing (optionnal), esx_addoninventory (optionnal), esx_license (optionnal) |
Support | No |
Tebex : https://quuent1.tebex.io/package/5291692 (24.5€ + tax)
By purchasing the police job, you get the cops run for free, already integrated
My other projects:
Full LS Customs Script (best seller)
CopsRun (include in this package)
Gas Stations Management + Fueler Job (My biggest project)
Humane Lab Heist
Jail Run Script