[ESX][PAID] Police Job (zones, interaction menu, impound, gun residue, dispatch,...)

Police Job (zones, interaction menu, impound, gun residue, dispatch,…)

Preview

Features
This script allows a lot of things for the police job. Here is the detail of everything you can do :

Keys by default:

  • F2 to open actions menu
  • E to interract with a zone
  • L to open dspatch
  • G to accept a call
  • H to deny a call

Zones :

  • Spawner (land and air): When the player enters the area, he can take out the vehicle of his choice from the list.
    Screenshot_1381

  • Deleter: When the player enters the area, he can enter (delete) the vehicle he is in.

  • Impound: When the player enters the area, they can impound another player’s vehicle and give him back.

  • Chest: When the player enters the area, he can pick up and drop items and weapons. This is a common chest that all police officers have access to.

  • Lockers: When the player enters the zone, he can take and put down his service weapons. It’s a private chest.

  • Take an end of service: turns off your job to not receive alerts and not have access to areas

  • Start your service: turns on your job to receive alerts and have access to areas

Menu actions:

Citizen interaction:

  • ID Card: shows the nearest player information (last name, first name, date of birth and height)
  • Remove a license: allows you to remove a license from another player (for example, a driver’s license)
  • Body search: allows you to search another player and confiscate weapons and items
  • Cuff: handcuff another player
  • Uncuff: uncuff another player
  • Escort: forces another player to follow you
  • Put in vehicle: forces another player to get into a vehicle
  • Get out of your vehicle: forces another player to exit in a vehicle
  • Show unpaid bills: shows the unpaid bills the other player has
  • Test powder residue: allows you to see if the person has traces of powder on their clothes

Vehicle interaction:

  • Vehicle informations: shows the plate and the owner of the vehicle
  • Unlock vehicle: unlocks a vehicle if it is locked
  • Impound: allows you to delete a vehicle
  • Plate search: allows to search the owner from the plate

Job Management:

  • Billing: give an invoice to another player. The amount will be transferred to the account of the police
  • Objects management: creates objects where you want them
  • Call history: you can see all call you received
  • Unpaid bills: shows the unpaid invoices of players who have not paid their fine
  • Activate radar: allows you to control the speed of vehicles passing in front of you
  • Start/stop run: run police, find the precise content here - [PAID][ESX] Cops Run Script V2.0 (7 different missions). Police & Sheriff
  • See the content of the lockers: shows all agents who have weapons in their locker and allows to retrieve them and delete the locker

Ask for reinforcement:

  • Reinforcement level 1: draw a green circle on your map and the map of your colleague
  • Reinforcement level 2: same but orange circle
  • Reinforcement level 3: same but red circle

One more thing, to make a call to all police players(for example, for a bank robbery), add it on your script:

TriggerServerEvent(‘PoliceJoB:Alert’, COORDS, “Dispatch”, MESSAGE) → Replace COORDS by vector3 and MESSAGE by the message you want

Config file

You can customize a lot of things on the config file



Dependencies

  • Es_extended
  • Esx_billing or equivalent (2 lines to change if other script)
  • esx_addoninventory if you wanna use chest (6 lines to change if other script)
  • esx_license if you wanna remove players license (1 line to change if other script)
Code is accessible Yes, open source
Subscription-based No
Lines (approximately) ~2000
Requirements Es_extended, Esx_billing (optionnal), esx_addoninventory (optionnal), esx_license (optionnal)
Support No

Tebex : https://quuent1.tebex.io/package/5291692 (24.5€ + tax)
By purchasing the police job, you get the cops run for free, already integrated

My other projects:
Full LS Customs Script (best seller)
CopsRun (include in this package)
Gas Stations Management + Fueler Job (My biggest project)
Humane Lab Heist
Jail Run Script

1 Like

hi
love

1 Like

Isn’t this the same as esx_policejob

Hello,
No, there are the basic functions of esx_policejob that I redid and several more things like the pound, the powder residue test, the personal lockers for service weapons, the run, … And of course, more things to come in upgrades :slight_smile:
Thank you

I don’t think you can sell a free resource after modifying it

Is this script escrowed? :slight_smile:

Thanks,
Mycroft - Vice President & Creative Lead @ ESX :heavy_heart_exclamation:

Hello, no :slight_smile:

Hello,
Yes, it has functions similar to esx_policejob because you cannot create a police job without these functions (like being able to handcuff someone) but the code is not that of esx_policejob. Besides, you can notice it thanks to the screenshots of the config. Here is for example how the vehicles are spawned in esx_policejob:

and in mine (Later, I plan to add one more variable in each line for accessing by grades :slight_smile: ) :
Screenshot_1381

1 Like

Glad to hear, the script looks pretty decent :slight_smile:

Btw, thank you for ESX :smiley: