Bring adventure to your server with a dig-for-treasure system.
Features:
Shovel-Based Digging – Players use a shovel to dig in selected areas.
Configurable Zones – Define exactly where treasure spots can appear.
Customizable Rewards – Cash, items, or rare loot are fully adjustable.
Pawn Shop Integration – Sell your finds at a pawn shop, easily defined in the config.
Immersive Gameplay – Simple, fun, and interactive for all play styles.
Optimized and Lightweight – Smooth performance with minimal impact.
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Runs at 0.00 ms
why Add Treasure Digging? Players can explore, dig, and uncover hidden rewards. They can also turn their finds into cash at the pawn shop. It’s an engaging side activity that adds depth, immersion, and new money-making opportunities for your community. Grab a shovel, start digging, and cash in your treasures!
[ESX] - Supported
[QB] & [QBX] - Not Supported | V2 Will Support it
Dependencies :
ox_lib : GitHub - overextended/ox_lib: A FiveM resource and script library for Lua and JS.
ox_target : GitHub - overextended/ox_target: Standalone "third-eye" targeting resource.
ox_inventory : GitHub - overextended/ox_inventory: Slot-based inventory with metadata.
es_extended : GitHub - mitlight/es_extended: es_extended For FiveM
Preview :
Script Link :
https://kcx-systems.tebex.io/package/7034974
More scripts will be available soon on my Tebex store:
| Code is accessible | Yes/No [Open Source Version Does] |
| Subscription-based | No |
| Lines (approximately) | 1184 |
| Requirements | ox_target, ox_inventory, ox_lib, es_extended |
| Support | Yes |