This script is so that when a player is downed and a certain amount of time passes without being revived, there will be a chance of losing a certain item. (Items will not be left on the ground)
1-You can edit the time you have to be downed to have a chance of losing the item (I recommend making it a little less than the bleed out time, and that way if no one revives you, you can lose the item before going to the hospital) 2-You can add or remove as many items as you want to be able to lose. 3-You can modify the % chance of losing each item you have on the list