Buy weapons, items or get your black money washed by NPC’s!
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You can add as many npc’s you like.
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You can choose npc position and model.
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You can choose npc’s animations.
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You can add only add one weapon type or item for npc.
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You can choose how many items are in store.
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You can choose how often empty stores are filled.
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Police can shutdown NPC’s.
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Database integration
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Not obfuscated
Limitations:
- Only one weapon type or item for NPC.
Requirements:
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ESX (version 2 is not supported because its not ready).
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MySQL (this should be already there if you use ESX without sqlite).
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Server build must be (FX version cerulean (2020-05)) or newer.
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Tested with multiple different esx 1 versions.
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You know how to use database:
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You need to add all peds there (script comes with few).
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You need to enable peds that have been disabled by police.
*You can disable this feature by commenting out line 84-89 from server side
Thanks @floatingdog
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Notes:
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Each npc must be added to database.
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If police shutdowns npc you need to re-enable them from database.
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Script comes with help notes and sql file.
Youtube video: https://youtu.be/6wdzWEJ8j8M
Tebex link: https://pamppa.tebex.io/package/4387012
Config:
Config = {}
Config.HowOftenEmptyStoresAreFilledInMinutes = 10 --How often empty stores are filled
Config.HowManyWeaponsToAddToEmptyStore = math.random(1,10) --How many weapons are added (default=1-10)
Config.HowManyItemsToAddToEmptyStore = math.random(20,100) --How many items area added (default=20-100)
Config.HowMuchBlackMoneyToAddToEmptyStore = 10000 --How much more empty washing npcs can wash
Config.HowManyPercentYouGetFromWashing = 100 --How much cash you get from blackmoney
Config.LoundryTimeSeconds = 10 --How long it takes to wash black money
Config.HowLongToWaitForItemOrWeaponInSeconds = 5 --How long you have to wait to get the weapon or items from npc.
Config.HowManyBulletsAreInWeapons = 0 --Guns come with how many bullets?
Config.Animations = {
{"mp_corona@single_team","single_team_loop_boss"},
{"anim@heists@heist_corona@single_team","single_team_loop_one"},
{"anim@heists@heist_corona@single_team","single_team_loop_two"},
{"anim@heists@heist_safehouse_intro@variations@female@window","window_part_one_loop"},
{"anim@heists@heist_safehouse_intro@variations@male@window","anim@heists@humane_labs@finale@strip_club","ped_b_celebrate_loop"},
{"anim@heists@ornate_bank@hostages@intro","intro_loop_ped_d"},
{"anim@heists@prison_heistig_2_p1_exit_bus","loop_a_guard_a"},
{"anim@narcotics@finale@trevor_car_idle","loop_trevor"},
{"mini@hookers_spcokehead","idle_reject_loop_b"},
{"missarmenian1movieextras","largegroup_loop_f_a"},
{"missarmenian2","standing_idle_loop_drunk"},
{"missbigscore2aig_6","wait_loop"},
}
Config.TextWait = "Wait"
Config.TextTalk = "Talk - ~g~E"
Config.TextSomethingTosell = "I might have something to sell"
Config.TextDollarPerPiece = "$ each"
Config.TextAskSellerToLeave = "Ask seller to leave"
Config.TextHowMany = "How many would you like?"
Config.TextInvalid = "Invalid amount"
Config.TextDontHave = "I can't do that much"
Config.TextYouCanOnlyCarryOne = "You can only carry one of these!"
Config.TextWait2 = "Wait a here for a while"
Config.TextGetBackHere = "Get back here if you want something!"
Config.TextNotPolice = "Go f*ck yourself!"
Config.TextWash = "I can wash some dirty loundry!"
Config.TextMax = "Maxium amount "
Config.TextShutDownL = "Shutdown laundrysite"
Config.TextHowMuch = "How much?"
Config.TextEmpty = "Store is already empty"
Config.TextYouCannotAfford = "You don't have enough money"
Config.TextCantCarry = "You can't carry these that many"
Config.TextCantCarry2 = "You can't carry two of these"
Config.TextLaundryReady = "There you go. Hard cold cash: "