Esx_givevehicle

ESX_GIVEVEHICLE

This is a ESX give vehicle script For staff

(Download)

Depiction:

works with esx legacy and fixed esx:getSharedObject

This plugin you can give vehicle with custom or random plate number into player’s garage with command
also you can delete a vehicle by plate

Commands:

In game: (give permission in config)

Give a car to the target player: /givecar [playerID] [vehicle] <plate>
Give a plane to the target player: /giveplane [playerID] [vehicle] <plate>
Give a boat to the target player: /giveboat [playerID] [vehicle] <plate>
Give a helicopter to the target player: /giveheli [playerID] [vehicle] <plate>
Note: If plate is none will randomly generate a new plate

Delete a owned car by plate: /delcarplate [plate]

On console: (prefix need change to “_”)

_givecar [playerID] [car] <plate>
_giveplane [playerID] [car] <plate>
_giveboat [playerID] [car] <plate>
_giveheli [playerID] [car] <plate>
_delcarplate [plate]

Config:

Config = {}
Config.Locale = 'en'

Config.ReceiveMsg = true

-- Allow below identifier player to execute commands
Config.AuthorizedRanks = {
  'superadmin',
--  'admin'
}

Requirements:

  • es_extended
  • esx_vehicleshop

THIS IS NOT MY WORK ALL I DID WAS FIXED THE CODE

(Download)

1 Like

What for Fix?

any credits for this guy? You just change some functions?

1 Like

he just fixed the getsharedobject funtion :rofl:

can use without esx_vehicleshop

Is vehicle shop a dependency?

no you can change it inside fxmanifest to your Vehicleshop Name

literally __resource.lua

when i try to give futo it says unknown vehicle model