[ESX] GC-Inventory | Free [Release] | Out of support (NO SUPPORT WILL BE PROVIDED ANYMORE)

Does anyone else have a problem with glovebox and trunk convert money into dirty money ?
If thats the case, anyone got a fix for it.

I’ve been looking everywhere in the files to see if I could spot a reason to it. But without luck.
Seems like, everything is, like it should. But it still converts it, for some reason. :frowning:

how do i install it?

Does anyone know how I can make items stay in their hotbar slots upon relogging?

Why show off stuff as always that you never release?

2 Likes

Weapons are undefined beacuse u spawn them like weapon /giveweapon WEAPON_***
But u should spawn them like items /giveitem WEAPON_***

this dont work just says attempt to call a nil value (global ‘IsInPoliceArmouryZone’)

When importing the vault .sql to my database I notice this last line
INSERT INTO items (name, label, , rare, can_remove) VALUES ('taeratto_blackcarditemslackบัตรดำ(ตู้เซฟ) 1, 0);

Can anyone correctly translate it properly for me? This bit throws errors ('taeratto_blackcarditemslackบัตรดำ(ตู้เซฟ)

Thanks in advance

which inventory you buyed?

managed to get everything working except there seems to be a problem with the trunk
if i log out and log back in , pull a car from the garage, i can open the trunk first time, however if i pull another car
i get the following

when i check out the client it shows this

			exports['mythic_notify']:SendAlert('error', _U('trunk_closed'))
        end
      end
    else
		exports['mythic_notify']:SendAlert('error', _U('no_veh_nearby'))
    end
    lastOpen = true
    GUI.Time = GetGameTimer()
  end
else
    exports['mythic_notify']:SendAlert('error', _U('nacho_veh'))

which is basically this

[“trunk_closed”] = “This trunk is closed.”,
[“no_veh_nearby”] = “There are no vehicles nearby.”,
[“nacho_veh”] = “This is not your vehicle.”,

so , since i just pulled the vehicle and am standing next to it also have toggled the trunk open.

Any suggestions??

the default is weapons as weapons, the reason we want weapons at items is so we can use the weapon in the quick item slots.

Hey, great looking inventory system - seems to work from the majority of the spot.
I am currently having issues with the weapons however, I can put other items in the hotbar except for weapons, it also shows that weapons have “UNDEFINED” on them, is there any chance of a quick support here? @AXFW

thats because i am not using weapons as “weapons” i am using them as items :slight_smile:

When I try to do; /giveitem 1 weapon_vintagepistol 1 it says invalid item, am I doing something wrong?

you need to add them in database

@AXFW I already do - https://i.imgur.com/7FWo9JB.png

Did you figure this out, currently having the same issue.

It means you have not money when trying to buy a license?
line 595 if xPlayer.get(‘money’) >= Config.LicensePrice then

I cant drag weapon to the hotbar, no errors , can some1help me plz?
I did giveweapon 1 weapon_combatpdw 250, and cant drag it to the hotbar

You need to give yourself the weapon item: /giveitem [id] WEAPON_COMBATPDW [amount].