Garage by nightstudios
Our garage script was made especially for ESX and works only with this framework. We do not provide support for any other frameworks.
Features
- Compatible with ESX 1.2 & legacy (1.1 not tested)
- Multiple unique garages
- Vehicles can only be parked out of a garage if its stored in the same garage before
- No exploits
- Fully optimized (0.3ms)
- A waypoint will be set if a user tries to spawn a vehicle which is not stored and still in the world
- Clean animations
- Protected by Asset Escrow
- Clean design
- Event to trigger if you want to impound a vehicle
Check out my other scripts:
1 Like
Hi Nice Script, what happens if 2 players pull out a car at the same time. Does the script check for different parking positions? Are there separate aircraft and boat garages?
The script checks if a vehicle or something is within the spawn area. If so the vehicle will just not spawn.
No there are no aircraft or boat garages at the moment but they will be added in the next update.
I just wanted to release it
2 Likes
Great i trust you with that and will buy great work
let me know when its added then I might buy it
please add aircraft and boat garages. I need it important
Garage | Update - 24.11.2021 | v1.2
- Added Blips for each garage / impound / job garage
- Multiple job garages with different types added - Removed Job Garage Blips
- Scroll fix
- Boat & Aircraft garages added
- Version Check (You’ll get a message if the resource is outdated, same system as from other devs) Changed files:
config.lua
server/main.lua
client/main.lua
style.css
Added files:
is this only cars or with heli?
The Garage got his new update!
Its a whole remake of the garage with a new ui
Link: https://oaky.tebex.io/package/4724273