PREVIEW VIDEO
Short Description
D-Farming is an all-in-one farming scripts which combines 6 farming types. You can either farm in a static radius, respawnable markers, props or even objects.
You can use your creativity how to implement this in your server.
FEATURES
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Using fivem escrow system. The important parts of the client and server files are open source, rest is encrypted.
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Works with all ESX Versions
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Everything configurable
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Locales
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6 Farming types
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Radius
→ Players can farm when they enter the radius
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Marker ( 2 Options )
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Within an configurable radius an marker is randomly spawned and will change its position after the player farmed
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Just a static marker with optional cooldown time
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Props ( 2 Options )
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Props spawn in the radius and are deleted when they are mined and a new prop is spawned.
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Props spawn in the radius, you can press e and after mining they have a cooldown until you can press e again.
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Object
→ If the player is near the object he can start farming. You can set an cooldown afterwards how long he has to wait until he can use the same object again
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DEPENDENCIES
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ESX
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rprogress ( you can change it if you want ) Github
OTHER SCRIPTS
GET IT HERE