[ESX] esx_tk_selldrugs - Advanced drug selling to NPCs

Hi great script having fun with the system, ¿There is a way to make the player get rob on black money?

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  1. Go to server/main.lua
  2. On line 91, change xPlayer.getMoney() → xPlayer.getAccount(‘black_money’).money
  3. On line 99, change xPlayer.removeMoney(cashRobAmount) → xPlayer.removeAccountMoney(‘black_money’, cashRobAmount)
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script error esx_tk_selldrugs/client/main.lua:33: badargument #1 ‘pairs’ (table expected, got nil)

i get this for some reason.

What ESX version do you use? Send me a private message and I’ll help you there.

Does this work on ESX 1.1?

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Yes, should work fine. But ofc if you face any bugs, you are free to message me and I’ll get them fixed!

Hello I have this error

script error esx_tk_selldrugs/client/main.lua:33: badargument #1 ‘pairs’ (table expected, got nil)

Version esx 1.3 legacy

I use esx multicaracter fivem ,if i restart the ressource its ok

Hey, I know I’m very late, I always forget the check here, but try downloading the latest version, it should possibly be fixed.

Update 1.1.0

  • Added new config option Config.SimpleMode which calculates the price offered and the amount of drugs bought by the NPC a lot simpler (basically just chooses a random value between two numbers)
  • Other minor bug fixes

Update 1.3.0

  • Overall improvements and minor fixes to the code
  • New config option Config.BlacklistedModels, allows you to set ped models that are blacklisted meaning you can’t sell drugs to

Update 1.3.3

  • Small improvements to the code

Update 1.4.1

  • Fixed typo

Update 1.4.5

  • Several improvements and fixes

Update 1.4.6

  • Fixed player not being able to punch after being robbed by the NPC

Update 1.4.7

  • New config option Config.InteractKey

Update 1.4.8

  • Improvements to the code

Update 1.4.9

  • Added webhook to Discord

Update 1.5.0

  • Added function DrugsSold(src, item, amount, price) to the editable client file

Update 1.5.1

  • Added new config option Config.DebugMode

Update 1.5.2

  • Small improvements to the code