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https://fivem.phoenix-development.shop/
Resource Information:
What can Money Wash do?
You can choose a building where your money wash will be done.
You can set the Current Rate statically.
You can set the current rate dynamically.
You can change whenever the rate is changed
Everything is changed livetime even if you have the UI open!
You can change the washing time and set it as a percentage
You can change all the colors of the ui with some knowledge of css
The ui is animated
Configs
๐๏ธconfig.lua ( Click Here to see the Config )
Config = {}
Config.Locale = 'en' -- Language to use
Config.ESXLegacy = true -- Is your server running ESX Legacy?
Config.BlacklistedJobs = {
"police",
"swat"
}
--Does the system you use for grabbing coordinates require subracting from the z axis?
--If so, set this to true. You'll have to adjust the coordinates for defaults down - 1 if you set false.
Config.MinusOne = true
Config.NPCRenderDistance = 25 -- NPC Render Distance
Config.DrawMarkerDistance = 10 -- Marker Draw Distance
-- Method to use for notifications (Client-Side)
-- IMPORTANT: DO NOT CHANGE THE METHODS NAME LEAVE IT AS 'sendNotifications(type, message)'
-- Example: TriggerEvent('swt_notifications:Success', message)
function sendNotifications(type, message)
if type == 'success' then
TriggerEvent('esx:showNotification', message)
elseif type == 'error' then
TriggerEvent('esx:showNotification', message)
end
end
-- Method to use for calculation of wash time. (Client-Side)
-- IMPORTANT: DO NOT CHANGE THE METHODS NAME LEAVE IT AS 'WashTimeCalculation(type, message)'
-- Example: return (amount / 2) * 0.02
function WashTimeCalculation(amount)
return (amount / 2) * 0.01
end
-- Locations for NPCs
Config.Locations = {
{
name = 'NPC | Money Washer - Sam',
model = 'g_m_m_chemwork_01', -- Ped Model Look here for full list: https://docs.fivem.net/docs/game-references/ped-models
location = vector3(1006.563, -3039.178, 5.892334), -- Location to spawn the NPC
heading = 222, -- Heading of NPC
marker = {
type = -1, -- Use -1 to not show any marker
size = {x = 1.0, y = 1.0, z = 1.0}, -- Size of Marker
color = {r = 255, g = 255, b = 255} -- Colour of Marker
},
isRendered = false, -- DO NOT CHANGE THIS VALUE
ped = nil -- DO NOT CHANGE THIS VALUE
},
{
name = 'NPC | Money Washer - Manual',
model = 'csb_brucie2', -- Ped Model Look here for full list: https://docs.fivem.net/docs/game-references/ped-models
location = vector3(3311.037, 5176.114, 19.60803), -- Location to spawn the NPC
heading = 226.7717, -- Heading of NPC
marker = {
type = -1, -- Use -1 to not show any marker
size = {x = 1.0, y = 1.0, z = 1.0}, -- Size of Marker
color = {r = 255, g = 255, b = 255} -- Colour of Marker
},
isRendered = false, -- DO NOT CHANGE THIS VALUE
ped = nil -- DO NOT CHANGE THIS VALUE
}
}
-- Building Locations (You can disable it by set to Config.BuildingLocations = {})
Config.BuildingLocations = {
{
name = 'Building | Washing Mall',
Cutscene = true, -- Use a little cutscene when entering the building camera positions can be set below!
enter = vector3(582.3428, -2722.866, 7.172852),
enterMarker = {
type = 1, -- Use -1 to not show any marker
size = {x = 1.0, y = 1.0, z = 1.0}, -- Size of Marker
color = {r = 0, g = 0, b = 255} -- Colour of Marker
},
enterOutputPosition = vector3(1137.917, -3198.699, -39.68504),
machine = vector3(1122.343, -3194.611, -39.41101),
machineMarker = {
type = 29, -- Use -1 to not show any marker
size = {x = 1.0, y = 1.0, z = 1.0}, -- Size of Marker
color = {r = 0, g = 255, b = 0} -- Colour of Marker
},
exit = vector3(1137.917, -3198.699, -39.68504),
exitMarker = {
type = 1, -- Use -1 to not show any marker
size = {x = 1.0, y = 1.0, z = 1.0}, -- Size of Marker
color = {r = 255, g = 0, b = 0} -- Colour of Marker
},
exitOutputPosition = vector3(582.3428, -2722.866, 7.172852),
camera = {
incam = {
position = vector3(1116.712036, -3196.417480, -37.411011),
heading = vector3(0, 0, 90)
},
middlecam = {
position = vector3(1136.597778, -3195.916504, -37.580200),
heading = vector3(0, 0, 90)
}
}
}
}
๐๏ธ sv_config.lua (serverconfig) | ( Click Here to see the Config )
ServerConfig = {}
ServerConfig.UpdateNotice = true -- If you want to be notified in your Server Console if an update is available.
ServerConfig.RateMethod = 'dynamic' -- If the rate should be static or dynamic
ServerConfig.RateInterval = 1 -- How many minutes after the rate changes if setting above is on 'dynamic'
ServerConfig.RandomRateOnStart = true -- Should a random start exchange rate be set when the script is being started?
ServerConfig.Rate = 65 -- If setting RateMethod is dynamic this will be the start exchange rate.
ServerConfig.RateMin = 15 -- Minimum Exchange Rate
ServerConfig.RateMax = 80 -- Maximum Exchange Rate
-- Method to use for notifications (Server-Side)
-- IMPORTANT: DO NOT CHANGE THE METHODS NAME LEAVE IT AS 'sendServerNotification(source, type, message)'
-- Example: TriggerClientEvent('esx:showNotification', source, message)
function sendServerNotification(source, type, message)
if type == 'success' then
TriggerClientEvent('esx:showNotification', source, message)
elseif type == 'error' then
TriggerClientEvent('esx:showNotification', source, message)
end
end
ServerConfig.WebhookLogging = false -- Discord Logging
ServerConfig.Webhooks = { -- Discord Webhooks
MenuOpened = '',
WashStarted = '',
WashFailed = '',
WashFinished = '',
BuildingEntered = '',
BuildingExited = '',
RateChanged = ''
}
-- What Identifiers should be posted inside the log embed on Discord.
ServerConfig.IdentifiersLogging = {
name = true,
steam = true,
license = true,
xbl = true,
live = true,
discord = true,
fivem = true,
license2 = true,
ip = true
}
Screenshot
Code is accessible | No |
Subscription-based | No |
Lines (approximately) | 700+ ~ |
Requirements | ESX |
Support | Yes Discord |