🐝 [ESX] 420Dev Beekeeper Job — Fully Localized with Custom Props (ox_target / ox_inventory)

:honeybee: [ESX] 420Dev Beekeeper Job — Fully Localized with Custom Props (ox_target / ox_inventory)

Bring immersive beekeeping to your server — with interactive hives, honey production, co-op caretakers, a custom UI, and beautiful free props by Bzzz!


:dart: Features

  • :honeybee: Place beehives anywhere and manage bees with ox_target
  • :crown: Add a queen, feed bees, collect honeycomb
  • :repeat: Animated processing station turns honeycomb into honey
  • :moneybag: Sell honey at an NPC-managed shop with dynamic stock
  • :people_holding_hands: Assign caretakers to your hives for co-op management
  • :globe_with_meridians: UI fully localized in English & Hungarian via locales.lua
  • :briefcase: Fully compatible with ESX, ox_inventory, ox_lib, oxmysql

:camera_flash: Preview

:camera:
Shop UI

Hive preview

Hive monitor UI

config.lua

Locales.lua


:hammer_and_wrench: Requirements


:shopping_cart: Buy Now

Tebex: https://420development.tebex.io


:telephone_receiver: Support

Join our Discord: 420 Devlopment


:art: Prop Credit — Bzzz

This script includes free models created by Bzzz — candles, hives, barrels, trays, and more.

As per their license:

  • These props are used with full credit and remain open/unescrowed
  • Their work is supplementary — all script code is original
  • You may not claim their assets as your own

View assets & license: https://bzzz.tebex.io


:white_check_mark: Escrow & Compliance

Feature Status
Code is accessible :x: No (escrowed)
Assets are accessible :white_check_mark: Yes (Bzzz-provided, not escrowed)
Subscription-based :x: No
Lines (approximately) ~2500
Requirements & dependencies ox_lib, ox_inventory, illenium-appearance
Requirements OneSync enabled
Support :white_check_mark: Yes
Polygons (model + LOD) < 500 (dufflebag prop)
Texture size and amount 512x512 (×2)

:test_tube: Performance

  • Script idle usage: ~0.00 ms (event-driven)
  • Bag & hive interaction logic: server-authoritative for integrity
  • Optimized for sync safety and player state tracking
  • Uses LOD-based prop spawning and cleanup logic
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