[ESX] 2EZ Lockpick & Hotwire

Yes, I can. Ill add that to the list of upcoming features!

Personnal car has closed too… need to add Only NPC car :smiley:

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basically just needs to check if its an npc car then do all this tbh

where can i find this inventory?

just updated to the newest version and now when i get into a vehicle or spawn one with /car the vehicle wont start

thx a lot for ur work.

is it possible to simply configure the percentage of luck that a picking succeeds?

@DanFrmSpace The problem with toogle engine status is even before hotwire is complete player can start engine with command /engine (depends which script u using), any chance you may implement code that engine won’t start before actual hotwire is complete, or make animation loop until hotwire process is completed?

anyone know how to stop the windows being smashed?

Nice release thnx

engine still starting before Hotwire :expressionless:

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@DanFrmSpace Engine is still starting before Hotwire

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would love to see a fix for this too!

Is there anyway to make NPC cars in movement to be open, or at least highest luck to find them open?

Is there a command i should be running to enable this feature that makes sure the car stays off until hot-wiring finishes? i see in the code “fuction disableEngine()” but im not sure if thats the code you were talking about or it was something we would have to implement.

could anybody solve the start before hotwire?

when i have lockpicked the car at sit in the car it just instand start? how can i fix it?

I also am having issue with being able to drive the car without even having to start hotwiring… Other than that this is the perfect system I need and want… but… its unusable with this

Don’t know what I did wrong. I added all the dependencies and kinda confused now

You need to import the sql