ERR_GFX_INIT when starting RedM

Let me start by saying that the game itself launches fine. But when I try to launch RedM I get ERR_GFX_INIT error

RDR2 version?
Can’t see where I tell version, I downloaded from steam a few days ago…so “latest”
Up to date?
Yes
Steam/Epic Games/Social Club?
Legit Steam Copy
Windows version?
Windows 10
Did you try to delete caches.xml and try again?
No
Error screenshot (if any)
rdr-3

(upload://qHfzDTCXtZ7GWwmSAK9oPObFc1W.jpeg) rdr-4 dM folder**
System specifications
Intel Core i7-9750H 2.6GHz
NVidia GeForce GTX 1650
16 GB RAM
SSD 1GB Hard drive
What did you do to get this issue?
By starting Redm
What server did you get this issue on?
N/A
Latest CitizenFX_log file
.dmp files/report IDs
CfxCrashDump_2020_04_01_16_37_56.zip (1.5 MB) ![rdr-3|401x153]

If an issue with starting:
RDR2 folder screenshot


RDR2/x64/dlcpacks screenshot

Filepath to RedM folder
C:\Users\DDI_Teacher\AppData\Local\RedM
RedM client folder screenshot
Couldn’t find it
Did you try to disable/uninstall your Anti-virus?
No anti-virus, I’m completely vulnerable
Did you start Rockstar Games Launcher not as admin?
This what happen when I try to run RedM as admin
rdr-5

Also add what you already tried so far.
Added -ignorepipelinecache in launch options
Deleted all files in \Documents\Rockstar Games\Red Dead Redemption 2\Settings except “system”
Updated my graphics card driver to latest version
Disabled cloud save sync

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1 Like

Im getting the same issue, anyone have a fix for this?

1 Like

Hey man, I found the issue. Got into Red Dead Redemption 2, go into the graphics setting and scroll down to Advanced. Unlock advanced settings and then change the setting for Vulkan to DX 12. Then start-up RedM and it should work.

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