Ember Roleplay is a city committed to a high level of role-playing (RP). Our goal is to provide you with a fresh perspective on the city, allowing you to fully immerse yourself in your character. We extend a warm welcome to individuals from all backgrounds and are dedicated to creating the best possible experience for our community.
Activities
We offer a diverse array of enjoyable activities to keep you engaged and entertained, catering to those who prefer solo endeavors or group participation.
For those who enjoy collaborative efforts, we have implemented a group system that allows you to choose from a variety of different jobs for shared enjoyment.
Tailored with streamers in mind to create an ideal city for both streaming and non-streaming participants.
Incorporates MLOs, interiors, and impressive scripts to ensure an immersive experience during your time in Los Santos.
Includes clothing, hairstyles, tattoos, and vehicles to allow you to attain top-of-the-line fashion and status.
Thoughtfully rebalances both vanilla and addon vehicles to ensure thrilling, enjoyable, and balanced chases.
Features a realistic and prosperous economy with a plethora of job opportunities and criminal activities to help you build your fortune.
Offers various activities for you to unwind and relax, ranging from a game of whack-a-mole to a friendly round of pool with your friends.
Conducts mayor elections, placing the control of laws, taxes, and more into the hands of elected players.
Utilizes server-sided NVE & NP Assets for replaced vanilla vehicles and vehicle sounds, ensuring top-notch visuals and effects.
What sets Ember Roleplay apart is its dedication to providing a platform where players can fully immerse themselves in their characters. The gameplay is meticulously balanced, ensuring that every action feels meaningful and contributes to the overall narrative of the city.
Highly suggest anyone looking for a good serious city to give it a try at least.
Adjustments made to all civilian jobs. Payments were increased/adjusted along with the reputation system for each. Reputation earnt for jobs is a little less random to allow for a more enjoyable progression.
Hunting store fixed to allow you to go hunting.
Crime
Adjustments made to all criminal activities. The entry barrier into criminal activities was greatly reduced, with more criminal jobs available through the tablet. Along with this, payouts for criminal activities were increased to allow for a more enjoyable and less-grind feeling experience where civilian jobs could earn you an increasingly larger amount of money.
3 New drugs/jobs available in the city.
Adjustments made to vehicle chopping to better allow for groups to chop the same vehicle.
Some vehicles were removed from boosting, such as mowers.
Misc. & Fixes
Adjustments made to gruppe6 and the inventory, to help with ground item issues.
Items which were dropped due to a full inventory will now visually show the item prop.
Weather changes were made so that there will be less rain/storms and more sunshine and roses.
Trunk issue fixed where all trunks were using the same max weight, they are now properly sized based on vehicle class.
Food & Drink which were not consumable can now be consumed.
Fixes made to stashes to better handle items with max stack sizes.
/givekeys fixed along with a radial menu option for QoL.
Vehicles take slightly more damage and are no longer the same as army grade tanks.
Some new garages have appeared closer to some spawn locations for easier access to vehicle when flying in.
A fix to prevent getting into a car with a stuck prop sending you into a tornado.
A few additional blips were added.
Rental blips were set to short range so they no longer always display on the minimap.
The rental guy no longer steals $500 from you if you already have a rented vehicle.
Can now successfully give cash to people using your third eye.
Skateboards available at 24/7 for a fun way to get around.
LS Metro & Freight trains are now functional, be careful on the tracks!
Weapon licenses can now be applied for at the Courthouse. No felons!
New loading screen & other graphics, along with a rework done to our website.
Mask/Hats fixed are now correctly added into the inventory as an item when taken off. Use them to put them back on.
Wallet fixes to hold all license types.
Farming fixes so Moonshine correctly works.
More variety of food options available in 24/7’s.
A bunch of asset adjustments to hopefully solve issues a few players experienced.
Additionally, a bunch of stuff which has been in the works is now almost finished and will be available in the upcoming update this week, where you can expect… Housing, Crafting, Businesses & New Crime Activities popping up.
Another update post! (With more big updates & content coming)
Criminal
Criminals may now rob locals in the city.
(Methruns overhaul) Blue crystals? Rumour around the city is that meth is becoming quite popular amongst the locals and they’re fiending for it. With a complete recode to our Meth Runs script, will you become the Heisenberg of Los Santos?
Perc Runs → now named Oxy Runs, some minor adjustments.
Some objects around the city may now be interacted with…
New
‘Give’ option added to the inventory for giving items.
Flipped vehicles may now be flipped using ‘E’ interaction.
The smeltery has now opened, allowing use of their furnace for smelting ores & metals.
Changes/Fixes
Plastic Baggies may now be used from 1-4 slots.
Boosting peds health adjusted so they aren’t overpowered.
Animation for lockpicking vehicles.
Vending machines had their drinks/snacks restocked.
Shop tax no longer overcharges.
Weight of some material items were lowered.
Progressbars may now be cancelled using X.
QoL & Overall changes done to Weed Harvesting.
QoL changes done for bagging/rolling weed.
Issues with crafting fixed which caused some items to be uncreatable.
‘Manage Jobs’ in radial menu fixed to allow switching between jobs.
Third=eye option to rob now working when hands are up.
Weed Plants will no longer be vanishing when they are planted close to another plant.
Loading screen volume reduced with the option to mute it using M.
Screen fading removed from the injury system.
A few misc. map changes to help solve some crashes.
Missing item images added & some names adjusted.
Other misc. fixes & bug reports fixed.
& More things which may be noticed here and there.
A new script in use to overhaul the way vehicle damage is handled during a crash. Vehicles will no longer survive multiple heavy impacts, instead the engine will take significantly increased damage, disabling the engine after multiple crashes.
Changes/Fixes
Issue where destination list was not being consumed upon use fixed.
New characters are now receiving there little welcome pack from Tinsel Apartment employees again.
License price adjustments.
Adjustments made to vehicle chopping, jobs now working correctly. Obtaining the keys is a little more challenging.
A little bit of design change done to the Tablet. Separating groups & available jobs into their own apps.
Some items which were not stacking correctly now stack together.
Drank too much water? You may now pee & pee2.
Some adjustments to interactions to better handle them. (Mainly vehicle ones)
Fuel consumption adjusted, vehicles will guzzle the gas a little less allowing longer road trips.
Sanitation boss now giving out some extra work per job.
All hospital beds are now functional, no more fighting over the only bed.
Digital Den has stopped selling VPN’s.
Motorbikes should no longer have seatbelts.
You may now actually keep notes in the notepads.
More items cause you to carry their prop equivalent.
Bennies had some changes.
More changes & fixes, which are either too minor to list them or you’ll find them out in the city!
46 New face options for both male & female. Visit the plastic surgeon at Eclipse Medical Tower to explore these new options.
Locals seem to be leaving behind valuables in their parked vehicles.
A trailer has been spotted driving around valuable vehicles.
It seems multiple radio towers have started popping up.
Items from your pockets may now be placed down using the /pi command, placed items are persistent through storms. New inventory features soon for placing items.
‘Delivery’ jobs for drug sales replaced with a new way of selling.
A new legal job has became available, Grime Trucking.
/togglehud command for hiding/displaying the hud.
Mapping
A new park in the south side has been built in place of Mosleys.
A new park has been built in place of Del Perro parking, next to the pier.
Fleeca Banks now have a new interior.
Maze Bank now has a new interior.
Ground issues at Paleto garage have been fixed.
Ground issues at the prison have been fixed.
Changes/Fixes
Carnival games at the pier are no longer so expensive to play.
Some vehicles were removed from boosting.
Bar License cost was reduced.
New character creation will now display all the options for adjustment how your character looks.
Adjustments (buff) done to criminal job payouts.
Bicycles will no longer use the vehicle lock system.
Some changes to item weights & labels.
Golfing should now be actually playable. May still be some hiccups here and there.
Breaking cuffs is no longer the easiest thing to exist.