ELT Elevator — Advanced In-Game Elevator System

Description

Fully in-game managed elevator system with modern React UI, 3D coordinate picker, and zero-config framework detection. Unlimited elevators, job/item restrictions per floor, auto-detected target system.

Features

  • In-game admin panel — create/edit/delete elevators with React dark-mode UI
  • 3D coordinate picker — animated marker, point & click
  • Per-floor access control — job + min grade, item requirements (server-side validated)
  • Animated transitions — screen fade, elevator bell, synthesized audio (Web Audio API)
  • 9 floor icons — Building, Hospital, Helipad, Bar, and more
  • Auto-detects framework — ESX, QB-Core, QBox
  • Auto-detects target — ox_target, qb-target, or built-in drawtext fallback
  • Auto-detects notifications — ESX, ox_lib, QB, custom
  • 1 required dependency — oxmysql (table auto-creates)
  • Multi-language — EN + IT included, easily extendable
  • Admin permissions — group-based (ESX) or ACE-based (QB/QBox), auto-resolved
  • Client & server exports — OpenElevator, IsElevatorOpen, GetElevators, CheckFloorAccess, ReloadElevators
  • Escrow-friendly — config + shared files open for customization
  • F6 hotkey + /elevatoradmin command (both configurable)

Dependencies

Required Optional (auto-detected)
oxmysql ox_target / qb-target / ox_lib

Preview Video

Preview Screenshot

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Purchase

Tebex link 30% Discount

Support

Discord

Code is accessible Partially
Subscription-based No
Lines (approximately) ~5800
Requirements oxmysql
Support Yes
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