Description
Fully in-game managed elevator system with modern React UI, 3D coordinate picker, and zero-config framework detection. Unlimited elevators, job/item restrictions per floor, auto-detected target system.
Features
- In-game admin panel — create/edit/delete elevators with React dark-mode UI
- 3D coordinate picker — animated marker, point & click
- Per-floor access control — job + min grade, item requirements (server-side validated)
- Animated transitions — screen fade, elevator bell, synthesized audio (Web Audio API)
- 9 floor icons — Building, Hospital, Helipad, Bar, and more
- Auto-detects framework — ESX, QB-Core, QBox
- Auto-detects target — ox_target, qb-target, or built-in drawtext fallback
- Auto-detects notifications — ESX, ox_lib, QB, custom
- 1 required dependency — oxmysql (table auto-creates)
- Multi-language — EN + IT included, easily extendable
- Admin permissions — group-based (ESX) or ACE-based (QB/QBox), auto-resolved
- Client & server exports — OpenElevator, IsElevatorOpen, GetElevators, CheckFloorAccess, ReloadElevators
- Escrow-friendly — config + shared files open for customization
- F6 hotkey +
/elevatoradmin command (both configurable)
Dependencies
| Required |
Optional (auto-detected) |
| oxmysql |
ox_target / qb-target / ox_lib |
Preview Video
Preview Screenshot
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Purchase
Tebex link 30% Discount
Support
Discord
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| Code is accessible |
Partially |
| Subscription-based |
No |
| Lines (approximately) |
~5800 |
| Requirements |
oxmysql |
| Support |
Yes |
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