Hello,
I hope I’m in the right place. I’m currently working on an elevator system where the elevators actually move. Everything works 100% fine except for one issue related to interiors.
I build my own interiors and I’m fairly experienced with rooms, portals, and collisions. Unfortunately, the elevator bugs out inside the interior: depending on the camera angle, it becomes invisible.
What I’ve tried:
- First approach: Spawning the elevator as a prop → the elevator was almost never visible.
- Second approach: Completely rewrote the script and rebuilt the MLO. The script now detects the elevator prop from the MLO and moves it instead of spawning a new one → same issue.
Current behavior:
- On the floor where the elevator starts, everything works perfectly.
- As soon as the elevator moves to another floor, the invisibility issue appears again.
Does anyone have experience with this or an idea what could be causing it?
I’d be very grateful for any help.
Best regards,
Piet