I would like to edit the wardrobe of all the police, but I have a problem that does not work for me if I change it
Which file did u try modifying ?
Edit the config.lua file.
There is the cloakroom located and you can edit it there.
Police Job config:
Config.Uniforms = {
recruit_wear = {
male = {
['tshirt_1'] = 59, ['tshirt_2'] = 1,
['torso_1'] = 55, ['torso_2'] = 0,
['decals_1'] = 0, ['decals_2'] = 0,
['arms'] = 41,
['pants_1'] = 25, ['pants_2'] = 0,
['shoes_1'] = 25, ['shoes_2'] = 0,
['helmet_1'] = 46, ['helmet_2'] = 0,
['chain_1'] = 0, ['chain_2'] = 0,
['ears_1'] = 2, ['ears_2'] = 0
},
female = {
['tshirt_1'] = 36, ['tshirt_2'] = 1,
['torso_1'] = 48, ['torso_2'] = 0,
['decals_1'] = 0, ['decals_2'] = 0,
['arms'] = 44,
['pants_1'] = 34, ['pants_2'] = 0,
['shoes_1'] = 27, ['shoes_2'] = 0,
['helmet_1'] = 45, ['helmet_2'] = 0,
['chain_1'] = 0, ['chain_2'] = 0,
['ears_1'] = 2, ['ears_2'] = 0
}
},
Make sure the config rank level fits your database. For example if you have police - cadet in your database, the change the config name to cadet_wear
Also make sure you set up one of those for each rank you have. (should be every one set up already by default)
As I know, this is not needed. I never renamed the config names and it does still work (might be that it works now like said in the newer version), also I am pretty sure that it will not work anymore If you rename it, cause the script might not find the skin, because the name changed.
Most regards,
Burger
The whatever_wear is directed to the database ranks only. Meaning as long as u set it up correctly you can rename ranks to whatever you like and it’d work just fine.
but I would like to put peds
esx_policejob/client/main.lua
Revert all changes done to that file and only edit the config. Please read instructions before going ahead and editing main.lua files.
but I want to put peds
You need to set Config.usecustompeds to true and tou can add peds under config.custompeds in the config
how can i add bag and hair please?
All you have to do is write in bag and hair Examples:
['bags_1'] = 0, ['bags_2'] = 0,
['hair_1'] = 2, ['hair_2'] = 0
Config.Uniforms = {
recruit_wear = {
male = {
['tshirt_1'] = 59, ['tshirt_2'] = 1,
['torso_1'] = 55, ['torso_2'] = 0,
['decals_1'] = 0, ['decals_2'] = 0,
['arms'] = 41,
['pants_1'] = 25, ['pants_2'] = 0,
['shoes_1'] = 25, ['shoes_2'] = 0,
['helmet_1'] = 46, ['helmet_2'] = 0,
['chain_1'] = 0, ['chain_2'] = 0,
['ears_1'] = 2, ['ears_2'] = 0,
['bags_1'] = 0, ['bags_2'] = 0,
['hair_1'] = 2, ['hair_2'] = 0
},
female = {
['tshirt_1'] = 36, ['tshirt_2'] = 1,
['torso_1'] = 48, ['torso_2'] = 0,
['decals_1'] = 0, ['decals_2'] = 0,
['arms'] = 44,
['pants_1'] = 34, ['pants_2'] = 0,
['shoes_1'] = 27, ['shoes_2'] = 0,
['helmet_1'] = 45, ['helmet_2'] = 0,
['chain_1'] = 0, ['chain_2'] = 0,
['ears_1'] = 2, ['ears_2'] = 0,
['bags_1'] = 0, ['bags_2'] = 0,
['hair_1'] = 0, ['hair_2'] = 0
}
},