About:
● | Unique Drug Dealing system with Cutscenes and Trust system.
● | Story-line scenarios to enchance your players experience.
● | Two different Dealers, the first one buys low-tier drugs, the second one buys high-tier drugs.
● | Trust/Reputation system to unlock dealers. Gain trust by selling drugs.
Features:
● | Detailed Configuration.
● | Many different cutscenes to make sure it never gets boring!
● | Set as many drugs and prices as you want, for different dealers.
● | Discord Logs for every action via Webhook.
● | Security checks to make sure no-one will exploit selling drugs.
● | Optimised to 0.00-0.01ms CPU while idle.
Requirments:
● | ESX. (Tested on Legacy version, should work fine on others.)
Preview
Purchase - 14.99 Euros
This resource binds very well with my Fields & Labs script. Make sure ti check it out, its free!
Also make sure to check out my Create Organisations script, for an upcoming, unique criminal system!
A small part of the client-side uses Escrow encryption.
Full server-side and most of the client-side is exposed to you to edit.
Update 1.0.1:
Server Side Export to remove trust from a player has been added.
You can use it for example, when a player gets in jail, an amount of trust go lost.
Usage:
local xPlayer = ESX.GetPlayerFromId(source)
exports['lab-Dealers']:removeTrust(xPlayer.identifier, amount) --| First arg is the players server id, second arg is the amount to be removed.
Update 1.0.3:
● | Server Side Export to get a players Trust Points has been added. (Usage in config comments)
● | Police Alerts with configurable chance of being alerted have been added.
● | Random prices with minimum and maximum values have been added.