dpEmotes 1.7 (390+ emotes) Walkingstyles, Keybinding, Dances, Expressions and Shared Emotes

where is the config that uses “G” by default. “make it rain” or other emotes let you do something extra by pressing the “g” key i need it set to something like “E” i have “g” for my radial menu, thanks in advance i love you!

Hello i need help how i can remove the key that fall down because i have already the script

hy, i need help. Resource didnt start : NativeUI problem! Do you help me?

its in the config look for this
RagdollEnabled = true,
RagdollKeybind = 303, – Get the button number here https://docs.fivem.net/game-references/controls/

turn it false

Could you please add a drill animation?
amb@world_human_const_drill@male@drill@base
amb@world_human_const_drill@male@drill@idle_a
Thanks. :grinning:

how to change form y accept to enter ?

Suggestion

Being able to bind “Cancel Emote” to a key .

thought it was the “x” key do you have something else bound to that?

you need to change the zap334710-2.dpkeybinds to zap334710-2 in the sql

how to bind emotes without the data base?

Hello I have a little problem how to remove a bind ?

Is there an easy, step by step way of sorting emotes into sub menus? I have been killing myself trying to get this working and I can sort emotes, but then they don’t work.

how do i walk and do the emote at the same time?

how do i disable controller keybind, since it interferes with a default keybind

Hi;

I tried everything to change EnableXtoCancel key bind to X but no luck so far.
Any help regarding this?
Thanks

I was on a server, wich has dpemotes, but there was a “kiss” shared emote. Can someone give me a link about that?

Hey i was just wondering if any can add animal emotes? Mainly the dog ones as my k9 unit likes to use dog emotes [Sit, Bark and so on]

Bug negating fall damage

Found major bug which will stop players mid air. If they use the keybind animation then cancel it while falling it will stop the fall, which the game then starts the fall from that height. In Example, Head to the top of maze bank, jump off, use a keybind and cancel the animation not too far from the ground and you will be able to make it safely to the ground.
This can be fixed by adding in a check to the keybinds next to the vehicle check just add

or not IsPedFalling(PlayerPed())

2 Likes

hello the part of putting an animation in favorite does not appear to me I need help

When I first download and start the resource, It works perfectly fine. Then when I go to change the the header image and/or other settings in the config, The menu decides not to work?? Does this happen to anyone else?

P.s: The banner image is the correct size and I have esx and everything is installed correctly.