I use a PS5 controller and when i press X to sprint my hands go up and down. how can i stop this from happening
Your dpemotes
registers keymapping which includes a Default QWERTY and ‘Xbox Controller’ partner. Meaning ‘X’ key on the keyboard can also be ‘X’ on the controller, regardless if it’s a PS5 or Xbox one. See the controls section on docs.
I see an option to stop emotes using X but when i switch to false my hands still go up and down
This may be caused by a framework script, such as QBCore.
I use QB is this only for esx?
I believe QBCore has a built in ‘handsup’ feature with the same keybind located in smallresources
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