Doorlock V2

  • Fully editable doors in real time
  • Compatible with ESX, QBCore, Standalone, and Ace Permissions
  • Enable or disable doors in real time
  • Delete doors directly in-game
  • Lockpickable doors support with lockpick system ( the function is open )
  • Set custom items required to unlock doors
  • Complete door editing (position, model, properties, etc.)
  • Fully configurable script
  • Developer mode to visualize and select nearby doors
  • Set access code system for doors
  • Modify door permissions and passcodes in real time
  • Toggle door animations on or off
  • Full support for OneSync Legacy and OneSync Infinity
  • Configure door access by job, gang/organization, player, or give access to everyone

Compatibility:

ESX
QBCORE
ACEPERM

Video: https://youtu.be/eqUtuMw7oUU?si=NiEtZRzNvqgneAGX

Available now :

Other Script

|-------------------------------------|----------------------------|
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | +500 |
| Requirements | es_extended , qb-core or standalone or ACEPERM |
| Support | Yes |

You should try to make a door breach tool

Can you tell me more?

Fire & Police tools for doors like halligans and door rams

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