Dispatch System (Police, EMS, etc) - tk_dispatch

tk_dispatch

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About

  • For all the details have a look at the video!
  • Uses FiveM Asset Escrow System
  • Call Manager
    • Easily manage through all dispatch calls navigating with arrow keys (keybindings can be changed in config and also in FiveM keybindings)
    • Responding to current call sets waypoint
    • Press I (default) to manage call manager position
  • Map
    • Calls
      • Shows all active calls, their information
      • Respond to call
      • Remove call
      • Zoom to call on map
      • Manage units (for dispatchers)
    • GTA V Map
      • See locations of other units & calls
      • Draw lines, circles, markers & polygons on map
      • Map Layers
        • Drawings exist on a certain layers
        • Switch between layers
        • Create new layers and choose which units can see a certain layer
    • Units
      • See all active units
      • Manage your own radio, callsign and status that will be shown next to unit
      • Group units seamlessly by dragging them on top of each other and rename groups
  • Sidebar
    • Includes Calls and Units but in a view that takes less space
  • Notifications
    • Shows alert information in top right corner for a while
  • Alerts
    • Allow diverse data on alert: message, code, priority, gender, person, phone number, vehicle, weapon, photo of player, & much more
    • Premade alerts
      • Shooting
      • Gun seen
      • Fighting
      • Speeding
      • Vehicle stealing
      • Panic button
      • Configure each alert easily in config, change stuff like need for a NPC to have line of sight player in order to send alert etc.
  • Backwards compatibility for ps-dispatch, qs-dispatch and cd_dispatch, so you don’t need to change old alert exports on your server
  • Clean UI
  • Optimised
    • 0.00-0.01 ms idle (depending on what alerts you have enabled)
  • Supports Standalone (for standalone by default made to work with badger api), ESX, QBCore & all framework specific functions/events are editable so you can integrate your own framework
  • English and Finnish translations by default, and you are able to translate everything yourself
Screenshots

2

4

Config

Documentation

Video

Purchase (14.99€ + VAT)

Police Bundle (-20%)


Code is accessible Partially (all framework specific functions and events + some other stuff)
Subscription-based No
Lines (approximately) 3000+
Requirements -
Support Yes
3 Likes

if you want to steal scripts don’t do it… it’s stupid

1 Like

i have that one and this one is nothing like that 2 diff dispatch scripts and Tk one seems better if u ask me

1 Like

that script you sent has nothing to do with what he did!!! what you sent nui is very horrible…

1 Like

changing the UI, improving the script does not mean that the script is his… this is called editing the script.

the same just modified UI

They both use (react) leaflet and (react) leaftlet-draw which is why the map section looks similar. It’s not like certain libraries are only limited to certain creators :smile:

2 Likes

Update 1.0.1

  • Minor fixes and improvements

Update 1.0.2

  • Improvements to backwards compatibility

Update 1.0.3

  • Fix error on connect
  • Add Config.NotificationPosition
  • Add notification to Config.Dispatchpages

Hello, I wanted to ask you two questions about the MDT and Dispatch script, whether it is possible to add other MLO maps existing on the server to the Dispatch map, and whether it is possible to search for people by tags registered in the MDT, such as DNA and fingerprints.

Hey! Yes, you can change the map, but you will have to transform the map into tiles using this for example. And you can search by tags in MDT

1 Like

Update 1.0.4

  • Add Config.CallManagerPosition
  • Add a /911 command that will allow players to send a message to police
  • Call manager position will now save over restarts for users
  • Fix an issue with units not showing correctly

Update 1.0.5

  • Fix phone number not being displayed correctly
  • Fix error in console when moving call manager

Update 1.0.6

  • Fix an error with some of the premade alerts on some occasions
  • Fix online job players not being loaded correctly in script on QB

Hello, are the alerts only for the job police? How to add shooting, car theft alerts for sheriffs?

Hey! You can edit the jobs in config. Make sure you have your sheriff job added to Config.Dispatchpolicejobs and in Config.Alertsjobs

Update 1.0.7

  • Fix error when saving group
  • Fix duplicate players in units on rare occasions

j’ajoute le job comme ca : jobs = {‘police’, ‘sheriff’}, or this: jobs = {‘police’}, {‘sheriff’}, ?

Like this: {'police', 'sheriff'}