Hi my friend. In truth, I wanted to create a separate topic about disappearing of textures. I know how difficult it is and annoy. So I have solution for disappearing textures. It took me long time to fix this (over 1 year). Please respect my work. At first you have to know what is this polygons, vertices and LODs (level object detail). FiveM can be streaming files under 16MB and don’t like too much polygons per each vehicle model (concerns everyone objects 3D [.ydr] format also).
So where you can find polygons?
You have to use OpenIV by opening .yft or .ydr format files. I show you on example in my server files by gif: Imgur: The magic of the Internet
I documented each vehicle and so much more about my server. At below you can see how it looks (I mean documentations about vehicle replacement):
You should focus on information of polygons. I also added which vehicles has LODs.
how to check if the vehicle has LODs?
By click “high” on the right side of “level object detail”
Look:
it should change like this: how to check if the vehicle has LODs? - GIF on Imgur
if nothing changes, the vehicle doesn’t have LODs
It may happen that, despite the installation of vehicles with lower polygons, still is disappearing textures. You still need to change something in “gameconfig.xml” look at below screenshot:
Important
try not to exceed 300.000 polygons per each vehicle. Of course the fewer the better.
try to make each vehicle have LODs. The Best are full LODs [0-4].
try to downgrade everyone vehicle textures ([.ytd] format) to 512x512 or 1024x1024 resolution (if you have high end PC).
Sorry for weak english. I think I helped. Have fun
Regards, Ordenko.