I need help to prevent player from exiting the vehicle when they have the seatbelt on
This is the code:
RegisterCommand(“seatbelt”, function()
local vehicle = GetVehiclePedIsIn(PlayerPedId(), false)
if VehicleType ~= 'automobile' and VehicleType ~= 'heli' then
return
end
if vehicle ~= 0 then
SeatBelt = not SeatBelt
SendNUIMessage({
action = "belt",
status = SeatBelt
})
if SeatBelt then
Citizen.CreateThread(function()
while activated do
Citizen.Wait(1)
DisableControlAction(0, 75, true)
DisableControlAction(27, 75, true)
end
end)
end
end
end)
RegisterKeyMapping(‘Cinturon’, ‘Abrochar/Desabrochar cinturon de seguridad’, ‘keyboard’, beltKey)