Hello Hello !
So, I rarely use the forum to ask for help, but today, after a lot of inconclusive attempts, I come to you.
I would like to know if it is possible to make the collision between a player’s vehicle and other vehicles (static or moving, a bit like passive mode in GTA Online), cause i’m making racing server, and I think this is a more than important feature, especially in time trial races, for example.
So, so far I have just found some information about the following function:
SetEntityNoCollisionEntity
So I tried several things, including the following example:
SetEntityNoCollisionEntity(GetVehiclePedIsIn, otherVehicle, false)
SetEntityNoCollisionEntity(GetVehiclePedIsIn, otherVehicle, true)
But, unfortunately, nothing works. Do you have any suggestions ?
Thanks in advance for your time !