DHS-Fishing (Illegal and Legal Fishing With Level Based Progression) (ESX)


Hello! Had alot of requests to make my fishing script from qbcore in esx so here you go!

Buy Here: https://store.dragonheartstudios.net/package/6142790

There are Three Types of Fishing:

  • Legal Pier Fishing
  • Legal Ocean Fishing
  • Illegal Ocean Fishing

Different Types of Fishing Rods With Levels:

  • Homemade Fishing Rod (Fishing Takes 50 Seconds & Difficulty is Hard With Minigame Happening 4 Times) - Level 1
  • Cheap Fishing Rod (Fishing Takes 40 Seconds & Difficulty is Hard With Minigame Happening 4 Times) - Level 2
  • Mid-Tier Fishing Rod (Fishing Takes 30 Seconds & Difficulty is Medium With Minigame Happening 3 Times) - Level 3
  • High-Tier Fishing Rod (Fishing Takes 20 Seconds & Difficulty is Normal With Minigame Happening 2 Times)- Level 4
  • Master Rod (Fishing Takes 10 Seconds & Difficulty is Easy With Minigame Happening Once)- Level 5

Can Change Amount of Fish Needed to Level Up

Different Types of Bait:

  • Legal Bait (Allows you to catch all fish besides the illegal fish)
  • Illegal Bait (Allows you to catch only illegal fish)

Script is very easy to use as long as you follow the ReadMe.

Database Creates Itself

Dependencies:

Code is accessible | :no_entry: (Configs, Functions.lua)
Subscription-based | :no_entry:
Lines (approximately) | ~800
Support | :white_check_mark:

Love the idea. Can you make a QB version? I’d buy

i already have qb version on my store :slight_smile:

Update 1.1.0

[Added]

  • Target Config For Changing Your Target Resource Supports qtarget and ox_target