This script addresses a common issue in FiveM servers where players sometimes get desynchronized from headshot damage, especially when rolling or experiencing lag. The script ensures that players are instantly killed on a clear headshot, providing a workaround for desynchronization problems.
Features
Headshot Detection: Detects headshots and applies damage immediately.
Immediate Damage Application: Bypasses rolling and lag issues to apply damage instantly.
Standalone: Compatible with any FiveM server setup, regardless of the framework (ESX, QBCore, VRP, etc.).
Installation
Download the Script:
You can download the script from the following link: Download Script
Add to Server:
Extract the downloaded files.
Place them in your server’s resources directory.
Start the Script:
Add the script to your server.cfg file to ensure it starts when your server launches:
Dangerous, dangerous code - firing anywhere within 0.5 units of a player’s head (even if it was a miss) will apply damage anyway, by far not ideal, especially with it being on 500ms loop for some reason
WTF why post it then, someone inexperienced with Lua will use this thinking “oh hey this will fix the desync” and instead it’ll lead to even more issues for them lol
I highly advise you to be more responsible in that regard
this script is good idea but Beware This desync script, can be exploited by modders or trolls. They could potentially execute an instant kill on all player IDs, Be careful when using this script and ensure you have robust security measures in place to prevent such vulnerabilities.
So much toxicity towards someone whos posting ways of helping for free, instead of criticizing just tell him what to do o improve his work and stop being negative as fuck.
Good job, will have a try in your script today, and thanks
Great idea You should also add a weapon allowlist for weapons such as tasers etc that way they dont kill you and discord logs because im sure if someone gets killed by the script it will just say “Player died” ? I could be wrong