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Hey everyone,

I’m excited to introduce [aBourse], an ESX script for GTA V that’s changing the game in terms of in-game trading. Here’s an overview of its key features:

Features:

  1. Dynamic Commerce: Each sale of an item at a specific point leads to a decrease in the selling price. The server economy reacts in real-time to player transactions, creating a dynamic and realistic commercial environment.
  2. Selling Strategy: To maximize profits, players must choose wisely which items to sell. Each sale has an impact on the price of previously sold items, encouraging players to develop effective selling strategies.
  3. Realistic Interaction: The script creates an immersive experience by simulating market fluctuations based on player transactions. Prices rise and fall based on supply and demand, adding an economic dimension to gameplay.

How it Works:

  1. Select Your Product: Choose from a variety of items to sell, from basic commodities to rare objects.
  2. Sales Impact: Each sale affects the market. If you sell another product, it can influence the price of previously sold items.
  3. Business Strategy: Plan your sales to maximize profits by leveraging market fluctuations.

Why [aBourse]?

  • Immersive and realistic experience.
  • Encourages strategy and planning in trading.
  • Compatible with the ESX framework for easy integration.

Where to Find It:
https://ascript.tebex.io/package/6020476

Feel free to ask questions or share your experience with [aBourse]!
PREVIEW

This script was tested with the latest version of ESX and under OX INVENTORY

Code is accessible No
Subscription-based No
Lines (approximately) +/- 500
Requirements ESX
Support Yes

Ce serait maboule d’avoir ça en qb-core

Unfortunately there will be no changes for compatibility with QB-Core

more screens and info please

You have a video above.
The goal of the script is to:

When a person sells, the price of the item sold decreases, but the price of other items increases.
Everything configurable in config.lua