Default Ped

How do I set the default ped to mp_m_freemode_01 only, I’m using vMenu and it’s a combat server so there’s no framework.

Most easest way will be setting up a player model in “map”. Take a look on ./[cfx-server-data]/[resources]/[gamemodes]/[maps] folder and edit map you are using (fivem-map-hipster, fivem-map-skater, etc.):

I did this but the ped is invisible

Ah, yes, you need to set up ped components also. Add following code somewhere on client side:

-- client.lua
local components = {
    [0] = {16, 0, 0},
    [1] = {120, 0, 0},
    [2] = {9, 3, 0},
    [3] = {0, 0, 0},
    [4] = {4, 0, 0},
    [5] = {9, 0, 0},
    [6] = {4, 0, 0},
    [7] = {0, 0, 0},
    [8] = {1, 0, 0},
    [9] = {0, 0, 0},
    [10] = {0, 0, 0},
    [11] = {172, 0, 0},
}

AddEventHandler("playerSpawned", function()
    local ped = PlayerPedId()
    for k,v in pairs(components) do
        SetPedComponentVariation(ped, k, v[1], v[2], v[3])
    end
end)