DECAL V: GRAFFITI & VEHICLE STICKER HAS SWITCHED TO VERSION 2. 
Version 2 Short Preview
(https://youtu.be/ysp6RXs_rUA)
Version 2 Change-Log
○ First version will remain with users who have already purchased it. All previous customers can see the second version for free in their keymaster account. New customers will now own the new version.
○ Completely re-written codes.
○ Client & server side improvements.
○ Changes were made to the sticker insertion structure. (better, smoother)
○ The custom link, which is one of the way of adding stickers, has been changed to a custom PNG file.
○ Switched to database save. (customers switching from the previous version to the new version will not be able to transfer previous saved decals to this version.)
1 Like
○ Added previous items. (you can disable commands or items from cfg.lua)
○ Added onDecalAdded & onDecalRemoved server events. (Events & Exports | RAINMAD Documentation)
○ Added auto framework detection. (change framework to ‘auto’)
Update Notes:
- Fixed an issue with auto script detection.
Changed Files: bridge/(all folders)/(all files)
I’m not sure if this is caused by the script, but when I add more than four stickers, the preview is not displayed when I add the next sticker, and I don’t know where the fifth sticker will be placed. The fifth sticker is displayed after the vehicle is respawned, but since I don’t know where it will be placed during placement, the sticker is displayed in an unexpected location.
Also, I would like to adjust the position even while adjusting the x/y size and rotation.
Plus, I would like to set categories and a search box so I can search stickers based on each category instead of viewing all the stickers in one place.
…And also if possible, I would really like to delete multiple sticker at a time.
Apologize for asking you too much, but the script itself is very cool. Keep it up!