CTF Bundle - Script + Ymap

Capture The Flag Script + Casino CTF Arena Ymap

Two teams walked onto a racetrack. Only one walked off with the flag.

FG_CTF_Casino and FG_Capture are a complete Capture The Flag experience built for FiveM MilSim and tactical servers. A purpose-built combat arena at the Diamond Casino racetrack paired with a fully standalone CTF script. Two flag poles. Two teams. One objective. The rules are simple. The execution is your problem.

The map gives you a tight arena with cover positions and clear sightlines, built specifically for CTF, not retrofitted from something else. The script handles the rest. Steal the enemy flag, carry it back to base, and score before they do. Die holding it and your teammates better be close. Both teams grab each other’s flags at the same time? Whoever gets home first wins the exchange and the other team loses theirs on the spot. No stalemates. No negotiations.

What You’re Getting:

  • Purpose-built CTF arena ymap at the Diamond Casino racetrack

  • Fully standalone CTF script (no QBCore, no ESX, no framework)

  • Discord role or user ID team assignment via Badger_Discord_API

  • Arena zone system (UI and interactions only active inside the map)

  • Real-time carrier blip (everyone on the map knows where you are)

  • Flag drop on death (teammates recover it, enemies can steal it)

  • FOB briefing aesthetic NUI (aged paper, thumbtack scoreboard, sticky note prompts)

  • Optional rpemotes integration for capture animation

  • Escrow locked via Tebex

Don’t steal it. Don’t resell it. Don’t slap your name on it and call it yours. It’s escrow locked for a reason, and frankly, stolen valor hits different when you bought it from a veteran-owned studio.

Built by a Vet. For the Community.

FG Development - CTF Bundle Script + Ymap

FG Development Discord Link

FG Development - Capture The Flag Script Showcase Video

SCRIPT
Code is accessible Yes, but only what isn’t escrowed
Subscription-based No
Lines (approximately) 5+ documents(main luas, html, config, etc.)
Requirements FiveM, No Dependencies
Support Lifetime Map Support for Discord Members
MAP
Code is accessible N/A
Subscription-based No
MLO No, Ymap with props
Number of rooms N/A
Number of entities Less than 300
Requirements & dependencies None
Support Yes, Lifetime Map support for Discord Members

so is it based off shooting, playing tag im confused?

It’s a Capture the Flag script. Whether or not you have opponents that shoot or simply hit eachother with their fists, that’s entirely up to the server and how they want to manage those rulesets. When the player holding the flag is downed, the flag drops allowing either a continuation of the enemy team to take it and still capture it for the point, or a friendly teammate can retrieve the flag and return it back to base.