I am currently creating a garage mlo, the problem I’m running into is trying to create a glossy/reflective floor texture. I feel like I’ve tried everything and can’t find any tutorials online. I’ve tried changing the specular to brighter, importing a texture that was glossy from another map, messing with the glossy material settings in 3dsmax (though I don’t know what I’m doing there so I could just be doing something wrong). If anyone could help that would be great.