Hi,
I would like to create an object at a specific height above the ground. (Entity created on the server side using onesync). So far, so good.
I would now like to apply physics to this object so that it falls naturally to the ground. Today it stays stuck at a height. The object is created with a freezed position, but as soon as the entity gets an owner, it defreezes the position.
I have tried to use native SetEntityHasGravity - FiveM Natives @ Cfx.re Docs but no succes.
If anyone has an idea, I’m open to it.
regards,