For a good bug report you should probably include:
- Client (production/canary) and FXServer version
- Client production, FXServer 6551
- What you expected to happen
- Connected players don’t crash
- What actually happens
- They get crash Game crashed: GTA5_b2802.exe!rage::fwClipSet::GetDictionaryIndex (0x0)
- Category of bug (eg. client, server, weapons, peds, native)
- Server
- Reproducible steps, preferably with example script(s)
We haven’t changed anything on the server recently.
Someone entered our server today saying they can crash players, and they succeeded because the crash reason above was first seen from today and it was triggered on some of the connected players 2-3 times repeatedly resulting in total of over 100 disconnects with this crash.
I have no idea how to debug it to find the culprit.