Crash RDR2_b1436.exe+2A844C

Build 1436 Production OneSync Server artifacts 5282


CfxCrashDump_2022_02_03_20_58_07.zip (2.1 MB)

You found a solution for this?

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We’re having the same issue right now. I didn’t find a solution anywhere. Hope someone has one soon…

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Yes just switch your graphics from Vulcan to directo 12 and lock it in the game settings

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This doesn’t make any sense for this crash. This doesn’t look graphics related in the slightest. You sure your fix was the exact same crash? This does indeed appear to be OneSync cloning related. The crash has numerous network calls in the stack.

Are there any updates here? I’ve seen it a few times on 1491