What is the issue you’re having?
After restarting our FiveM server at its usual time at 8PM NZST the following errors are now being spammed on all clients the moment another player ped enters render range.
Approaching any ped themselves that is throwing the error, they are correctly rendered with correct clothing being rendered yet the error is generated.
Since last restart we have not made any changes to running code or configuration.
The error is being generated by crash-mitigation:
One block:
^1Error: CPed::SetVariation: Invalid variation (slotId: 11, drawblId: 0, texId: 0).^7
^1Error: CPed::SetVariation: Invalid variation (slotId: 1, drawblId: 0, texId: 0).^7
^1Error: CPed::SetVariation: Invalid variation (slotId: 2, drawblId: 0, texId: 0).^7
^1Error: CPed::SetVariation: Invalid variation (slotId: 5, drawblId: 0, texId: 0).^7
Another block with different peds in render range:
^1Error: CPed::SetVariation: Invalid variation (slotId: 11, drawblId: 0, texId: 0).^7
^1Error: CPed::SetVariation: Invalid variation (slotId: 1, drawblId: 0, texId: 0).^7
^1Error: CPed::SetVariation: Invalid variation (slotId: 5, drawblId: 0, texId: 0).^7
^1Error: CPed::SetVariation: Invalid variation (slotId: 6, drawblId: 0, texId: 0).^7
^1Error: CPed::SetVariation: Invalid variation (slotId: 7, drawblId: 0, texId: 0).^7
^1Error: CPed::SetVariation: Invalid variation (slotId: 8, drawblId: 0, texId: 0).^7
This appears to spam so much that for some clients it interrupts their ability to even spawn props correctly.
What have you tried already to fix the issue?
Attempted a server restart to check if it was a one off.
Attempted to locate if it was a single player ped causing the issue triangulating in noclip however as soon as any other player ped was rendered on the screen the issue was generated.
Confirmed that this error is being generated on Stable as well as Canary builds of the client.
What server did you get this issue on?
Rebirth RP
Error screenshot(s)
Windows version
Windows 11 22631.5335
System specifications
Intel Core I9-14900KF
128GB of DDR5 memory.
Gigabyte NVIDIA GeForce RTX 5090
Antivirus software
Windows Defender
Log files
SPOILER_CitizenFX_log_2025-06-02T210844.log (1.57 MB)
Additional comments
Attached log is a log provided by a member of my community, no crash file as it hasn’t yet caused crash to desktop.
Update: Tested this on our QA server, same code branch as our Production deployment with 2 players only in a controlled environment. The moment a second player enters render range the above errors are spammed non stop.
Update2: Additional testing on our QA server, stopped almost all resources outside of just loading into the the server, no custom clothing or even skin application script so both players just spawned as the default Micheal ped. Errors still spammed in the console.