Crash after 1 hour and i have no crash log

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Environment questions

GTA V version: Yes
Up to date: Yes
Legit or Pirate copy: Legit
Purchased where - Steam/Rockstar Launcher/Epic: Steam
Windows version: 2021-03 Cumulative Update for Windows 10 Version 20H2 for x64-based Systems (KB5001649)
Did you try to delete caches.xml (not cache/!) and try again? Yes and i formatted my pc
System specifications: I9 9900k 5Ghz , RTX 3070 Asus Oc , Ram: 2*8 3200 mhz , board: ASUS ROG Strix Z390-E Gaming LGA 1151 (300 Series)
CitizenFX crash zip file (‘Save information’ on a crash): don’t have any
logs/CitizenFX_log files: i don’t have any log
.dmp files/report IDs:

If you can’t start the game at all

GTA V folder screenshot:


GTA V/update/x64/dlcpacks screenshot:
Filepath to FiveM folder: C:\Users\OnYx_J117\AppData\Local\FiveM\FiveM.app
FiveM client folder screenshot:
Which antivirus/firewall software are you using? Win defender
Did you try to disable/uninstall your Anti-virus? Yes

Important parts

What is the issue you’re having? My issue i crash every hour , with no log

What are you trying to do? Fix this issue

What have you tried already to fix the issue? Uninstall GTA V and Five M and i formatted my Pc.

Error screenshot (if any): I have no crash error

What did you do to get this issue? i don’t no

What server did you get this issue on? All server


Additional comments

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To add, me and several other players on an RP server I frequent have been having this exact issue. Here’s some more data to help look into it:

  • Every single player has their FiveM just close to desktop with no error message
  • Server logs show the reason for leaving as “connection timeout: client last seen X seconds ago” (X is usually between 30 and 60 seconds)
  • Those players report being synced correctly even right before the kick (as in, everything moves and is synced correctly)
  • In our case, we use T0koVOIP, which does not get the same issue (its WebSocket-server is hosted on the same physical machine as the game server with comfortably more than enough bandwidth and processing power) and it doesn’t crash / kick players
  • Client logs’ last entry for all clients that have sent me logs so far is the entry related to switching window mode
    Here are the last few lines from logs:
Logs last lines

[ 2166204] [b2189_ROSLaunc] 8964/ SC JS message: SetTitleInfo → {“batchEnd”:true,“branches”:[{“branchName”:13,“friendlyName”:“default”,“isDefault”:true}],“currentBranch”:13,“currentBranchFriendlyName”:“default”,“currentVersion”:“1.0.2189.0”,“externalInstall”:[],“friendlyName”:“Grand Theft Auto V”,“parentApp”:null,“shortcuts”:{“desktop”:false,“startMenu”:false},“status”:{“entitlement”:true,“install”:true,“installLocation”:“C:\Program Files\Rockstar Games\Games\Grand Theft Auto V”,“lastUsed”:“2021-03-27T20:18:45+00:00”,“preparing”:false,“queuePosition”:-1,“releaseState”:“available”,“totalBytes”:63124096,“updateBytes”:0,“updateProgress”:0,“updateState”:“notUpdating”,“updateTotal”:0},“titleName”:“gta5”}
[ 2205454] [b2189_GTAProce] Render/ Changing video mode.
[ 2205516] [b2189_GTAProce] Render/ Changing video mode success: 1.
[ 2213969] [b2189_GTAProce] Render/ Changing video mode.
[ 2214063] [b2189_GTAProce] Render/ Changing video mode success: 1.
[ 2214094] [b2189_GTAProce] Render/ Creating backbuffer.
[ 2214094] [b2189_GTAProce] Render/ Done creating backbuffer.
[ 2466204] [b2189_ROSLaunc] 8964/ SC JS message: SetTitleInfo → {“batchEnd”:true,“branches”:[{“branchName”:13,“friendlyName”:“default”,“isDefault”:true}],“currentBranch”:13,“currentBranchFriendlyName”:“default”,“currentVersion”:“1.0.2189.0”,“externalInstall”:[],“friendlyName”:“Grand Theft Auto V”,“parentApp”:null,“shortcuts”:{“desktop”:false,“startMenu”:false},“status”:{“entitlement”:true,“install”:true,“installLocation”:“C:\Program Files\Rockstar Games\Games\Grand Theft Auto V”,“lastUsed”:“2021-03-27T20:18:45+00:00”,“preparing”:false,“queuePosition”:-1,“releaseState”:“available”,“totalBytes”:63124096,“updateBytes”:0,“updateProgress”:0,“updateState”:“notUpdating”,“updateTotal”:0},“titleName”:“gta5”}
[ 2569016] [b2189_GTAProce] Render/ Changing video mode.
[ 2569094] [b2189_GTAProce] Render/ Changing video mode success: 1.
[ 2593094] [b2189_GTAProce] Render/ Changing video mode.
[ 2593188] [b2189_GTAProce] Render/ Changing video mode success: 1.
[ 2593219] [b2189_GTAProce] Render/ Creating backbuffer.
[ 2593235] [b2189_GTAProce] Render/ Done creating backbuffer.
[ 2656391] [b2189_SteamChi] MainThrd/ CitizenFX Steam child starting - command line: “E:\FiveM\FiveM.app\cache\subprocess\FiveM_b2189_SteamChild.exe” -steamparent:16232
[ 2656391] [b2189_SteamChi] MainThrd/ Initializing Steam parent.
[ 2656422] [b2189_SteamChi] MainThrd/ Initializing Steam parent: Steam’s running.
[ 2656516] [b2189_SteamChi] MainThrd/ Initializing Steam parent: Initializing presence.
[ 2656516] [b2189_SteamChi] MainThrd/ Initializing Steam parent: Attempting to run processes.
[ 2656860] [b2189_SteamChi] MainThrd/ CitizenFX Steam child starting - command line: “E:\FiveM\FiveM.app\cache\subprocess\FiveM_b2189_SteamChild.exe” -steamchild:13412
[ 2656860] [b2189_SteamChi] MainThrd/ game parent PID: 13412
[ 2656875] [b2189_SteamChi] MainThrd/ waiting for process to exit…

The kick from the server’s side occurs roughly when the 2656391 timestamp is seen in the client log, but I cannot confirm this to a full extent for technical reasons.

The first report of this issue that I can trace occured on 02/02/2021, but it started occurring frequently to different players during the 23rd of March 2021 and until now. Most players who experienced it have their ping to the game server below 50ms.

Edit 1: I forgot to mention, in the absolute majority of cases the issue occurs after at least 40 minutes of playtime, but I couldn’t see any solid pattern for the times.

Still useless info, likely an OS fastfail that can’t be trapped, try having WER LocalDumps enabled for the GTAProcess .exe.

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