Is there a reason FiveM is still using 100% CPU? I thought the issue was fixed… I haven’t had any problems with it until the client update before today. And about the update today I am still looking for a change log…
Does a normal GTA instance use 100% of your CPU, if so, this is not within FIveM’s control. Same with if it only occurs on certain servers.
No this is only happening with FiveM, It has started leveling out but it does this after every single update… Runs 65-90% CPU… And I dont use other servers… Only mine and I have 3 different servers with all different resources… 1 only uses 3 and it runs at 75% CPU
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Interesting. Sounds like it may be server resources slowing you down, if not, FiveM is in alpha. Performance will improve as the project matures.
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