Changes & Fixes 28/06/2026
- Hunting Bids: Added bird shop to Whiskey in a Jar
- Blacksmith: Added Ronin Blacksmith and Blacksmith location
- Crafting/Inventory: Increased carry limit of all tools from 1 to 10 (let me know if you find any that were missed)
- Adjusted hunting bird loot pool, to fix some item name mismatching
- Adjusted gathering scripts to gather wood instead of "soft_wood" and "hard_wood", "wood" is the main wood item for crafting going forwards
- Manually re-optimized our mapping files once again, in hopes this will improve some crashing players have been experiencing when travelling around. If you notice any crashing, please report it and let me know the area so I can try and track down which MLO is the problem child and needs yeeting
- Added more missing inventory item icons
Witchcraft Update
The witchcraft script (unlike your vampire, supernatural hunters, and werewolves) is a mix of homebrew lore, and other magical platforms. The core concept of witchcraft within our lore, is that the magic is subtle, almost voodoo-like and folk-lore magic, in a sense.
This is a fully custom, and in-house developed witchcraft script, with unique ideas and concepts that have not been seen in any other script similar in this capacity. My core approach was to create something extensively modular, so that creating and adding new paths, spells, hexes, potions, charms, oils, ceremonies, etc would be light-work, allowing for quicker turnaround on approved suggestions for witches.
Information on system specifics have been left vague on purpose, as we hope for witches to be knowledge bearers, and those who have taken the time to learn the intricate systems would be in a stronger position than those who have not put the time in. If we feel this causes an imbalance, then we will begin to shed more light on some specifics, but in a phased approach.
If you are currently roleplaying as a witch, please put in a ticket and we can get you setup with the new system. If you would like to become a witch, submit a ticket also!
More specifics on the script as a whole can be found within the faction discord, in the witch related sections.
Witch Paths
Hedge Witch
Folk-lore inspired witch focused on curses and sympathetic magic.
Uses links to targets to perform powerful hexes.
Familiar: Raven
Moon Witch
Draws power from moon phases and rituals.
Strong in ceremonies, rituals, and focus management.
Familiar: Owl (can transform at will)
Veil Witch
Masters of deception, concealment, and manipulation.
Specializes in trickery and hidden curses.
Familiar: Fox
Occultist
The knowledge keeper and crafter of the witch world.
Creates potions, charms, oils, and tomes.
Cannot cast spells or transform, but provides essential support to covens.
Abilities
Witches can discover and master:
Spells — support, utility, buffs, and effects
Hexes — curses, control, and negative effects
Rituals — used to unlock new abilities
Ceremonies — coven-wide powers and regional effects
Potions, Charms & Oils — temporary effects
Tomes — required to learn new abilities
Abilities can have multiple tiers, becoming stronger and more complex as witches progress.
Covens & Mentorship
Witches may form covens, allowing them to perform powerful ceremonies, grant group buffs, and influence the world around them.
Experienced witches can also mentor others, teaching new abilities and helping grow the next generation of practitioners.
What does this mean for you?
Well, if you’re not playing a witch, then this likely means nothing to you. However, if you are playing as a witch, then you will want to head over to your section on the faction discord, and check out the guide
Also, animations for your animal familiar form
Changes & Fixes 30/06/2026
- Herbalist: Fixed a syn issue, where players would only see herbs rendered for them and not herbs rendered by others. Now all players will see the same herbs, to avoid herbs becoming scarce, once 1 herb is picked it despawns and another spawns in a random location
- Witches: Removed old witch crafting recipes from crafting book
- Witches: Added crafting recipes for the occultist crafting stations to the witch crafting book
- Witches: Amended witch starter abilities
- Witches: Enabled all witch paths to be able to use the cauldron and brew basic potions, occultists can brew all potions if they have learned the recipe
**
Change Updates 03/07/2026**
I’ve slacked a little with updating this channel this week with some some changes that have happened. But here goes
- MLO: Removed many MLOs that we had loaded, in hopes of reducing server bloat and fix the repeated 212 crash errors (MLOs in New Austin, Valentine, Strawberry, and random unused ones around the map were removed)
- Properties: Updated the menu of properties slightly, a small restructuring to make things easier to navigate. Also updated the admin property creation wizard to make it more streamlined
- Removed table objects inside the Grand Korrigan… for something soon…
- Mining: Increased drop rates of minerals (this was lowered by mistake, I’m sorry… let me know if it still feels too low)
- Herbalist: Fixed issue where herbs were not synced between players, now everyone sees the same herbs properly
- Ranch: Decreases animal hunger depletion, they should get hungry slower now
- Animations: Added way to block the interactions in certain areas where the interaction prompt may block more important prompts from other scripts. If you would like this somewhere in your business let us know and we can set one down
Update 04/07/2026
- Bounty Hunting: Attempted a fix on the networked ped spawning, which was causing an issue with some players crashing. If you get any crashes while doing a bounty or hunt quest, please post your crash logs to the following bug channel as it’ll help me narrow down the cause: Discord
Casino Update
First of all, thank you to all who attended the event last night, and happy 4th of July to the Americans here. I was a bit nervous deploying this script, as it was not tested as the capacity that we had last night, but even without me being present it the script, the event, and everything around it seemed to go very smoothly. This script was left as a surprise, and minimal details were provided so here is all you need to know!
Introducing The Grand Korrigan!
Travel in style across the waters of Flat Iron Lake, indulge in luxury, socialise, and partake in our selection of games of chance and recreation.
- Craps
- Roulette
- Blackjack
- Dominoes
Treat your friends and loved ones to an evening of spirited recreation and good company!
The Casino is a brand-new, in-house developed script featuring four unique games, with many more planned for future updates.
- Blackjack: Play with up to three other patrons against the dealer. Beat the dealer without going over 21 to claim your winnings.
- Dominoes: Challenge up to three other players. Be the first to play every domino from your hand to win the round.
- Roulette: Place your wagers on a number, colour, odd or even, dozens, columns, or other betting options, then watch as the wheel decides your fortune.
- Craps: Gather around the table and wager on the outcome of the dice. Bet with or against the shooter, or try your luck with a variety of side wagers as the dice roll.
- At the moment, the Grand Korrigan is the only location where these games will be held, but we do plan to expand some of these to saloons, and with items to create a game anywhere in the world at a later date.
- At the moment, the casino will only be a server-ran business, but we do plan to offer something similar for player businesses in the future, but we will need to discuss and plan for this to ensure it’s as fair as possible (we don’t want to create a get rich quick script, basically)
- The Grand Korrigan will be open between the hours of 20:00 and 06:00 every evening (in-game time), and can be accessed from the ticket booth in Saint Denis, or Blackwater. A green poker chip icon will be visible on the map during the opening hours
- When the Grand Korrigan opens, a notification will appear in the Business Activity channel in Discord, letting you know when it’s open and another when it closes
- We plan to add more games in the future, so feel free to make suggestions!
Changes & Fixes 06/07/2026
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Murphy Scripts: Disabled Murphy creator, clothing, barber
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Clothing: Enabled Jump On Studio’s clothes, barber, NPC clothing, and outfit systems. Character appearance has been migrated over, bear in mind it may not be a perfect 1:1 so you may need to recustomize
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Secondchance: Re-enabled the secondchance HUB, tickets can be obtained for free from general stores.
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Secondchance: Added a new reroll token, which can be used to rename, reset the age, reset description, and fully rectustomize your character without losing any data
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Witchcraft: Updated how potions and charms are consumed, enabling it so all players can consume potions and charms (even if not a witch, but only witches can craft them)
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Witchcraft: Added ability for Occultists to track and locate study sites
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Crafting: Added pistol gunpart crafting to gunsmith crafting book as this was missed
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Gunsmith: Fixed revolver recipes, which were calling for revolver handles twice
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Gunsmith: Added rifle stocks to crafting as these were missing from recipes
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New Commands and Hotkeys:
F7 - Opens outfit wheel
/fixbodyparts - use this if you need to adjust any of your body parts to stop clipping with your outfit when not near a wardrobe or clothing store
/rac - reloads your outfit
Please bear with us, as we have also taken this opportunity to migrate our server from our current VPS to the new VPS, which should hopefully improve overall performance and cut down on the amount of crashing we have been experiencing lately due to our old host’s instability. We are also waiting for some of our script licenses to be updated, so the following scripts will NOT be accessible for a short while:
Farming
Gold Panning
Trains/Trams
A few small tweaks:
- Re-enabled Murphy_Barber as a dual-ran script, you should set your main appearance using the Jump On menu (these can be identified by the “Hairdresser” blips) , then you can use the “Murphy Barber” (located just outside the Saint Denis Barber to adjust the extra scar layers, makeup layers, etc
- Fixed the pricing on outfits, they were scaling the sale price based on the number of items but now is a fixed price of $2
- Your Murphy Barber appearance should load automatically, but if it doesn’t you can re-apply it by using the “overlays” item from your inventory as you would before
- Updated vorp character select screen so your characters shoulnd’t load in naked
(murphy is back in, but th price adjustments wont be in until next server restart)
No ping, but:
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Murphy_clothing has been re-enabled, this has been reduced to just 1 store in Saint Denis in the SD tailor building, so now players will have the option of using murpy clothing or jump on clothing
Added /mclothes command, this can be sued to reload your current saved Murphy Clothing outfit
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Added /jclothes command, this can be used to reload your current Jump On Clothing outfit
This will allow you to more freely switch between which outfit you choose to wear, as currently it seems murphy takes over. This will be in next restart