Hey all! I’ve had this on my mind for some time and from just my research I wasn’t able to find a resolution.
I’m trying to implement controller support in my server, whether it’s server sided and everyone uses native controller support from GTA, or client sided.
The issue i’m having is with some of the keybindings. L for instance, on the keyboard locks a car. If you actually see the control key for that, that’s binded to RT on the controller as well, so if you drive a car, it constantly locks and unlocks the vehicle.
There are many other examples of this, but does anyone have a solution for this? whether it’s how to properly bind keys to not double bind on a controller, or how to disable native controller support in GTA?