Collision broken and MLO not showing

ok thanks I will do that then

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I finally finished all of the collisions and did somethings wrong (I already know what and I will fix that). But I still got the problem with my collision where it just spawns at 0, 0, 0. Also I edited some ymaps in CodeWalker and some changes don’t show up. Do I have to generate manfiests for those too? and if yes how do I have to name them so they work?

Yes you need to regenerate the manifests again with the default name. No need to put a name on each one.

For the collision it’s weird. Idk what is causing it.

Oh so when I generate the manifest it is one for all of them? so I don’t need to generate one for each ymap?

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I’ll make a new collision with ook_3d’s guide and see if it works then

If they are on the same CodeWalker project (like just 1 ymap) create 1 manifest only.

grafik
this is my codewalker Project and I generated one manifest now but some things are still there. I will try to fix this later. For now I only want to get the collisions to work.

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when you were editing the col files (there is usually 2 but maybe more) did you move them in Blender?
they are already set to the location they are required at so just
delete the tris,
do not move it
export and stream