Hello,
I want to track the damage dealt by the player to an entity using entityDamaged event describe here:
https://docs.fivem.net/docs/scripting-reference/events/client-events/#entitydamaged
Fourth args is The base amount of damage inflicted, discounting any modifiers.
But it always return 0.
Here my code:
OneSync : ON (with infinity)
GameBuild : 2802