Cinematic cameras [STANDALONE]

:movie_camera: RedM Cinematic Script – Create Stunning Videos

Unleash your creativity with the RedM Cinematic Script, the ultimate tool for making breathtaking videos and cinematic experiences in RedM. This script allows you to create smooth camera movements, apply various video filters, and even add effects like camera shake and black bars for a professional touch.

:camera: Video Preview
:shopping_cart: Buy This Script on Tebex

:sparkles:Key Features:

  • :clapper: Customizable Camera Paths: Set a start position, optional intermediate positions, and an end position. The camera will glide smoothly between points with customizable speed and FOV, allowing for seamless transitions.
  • :film_projector: Unlimited Intermediate Points: Add as many intermediate points as you like to create complex and dynamic camera movements.
  • :art: Wide Range of Video Filters: Choose from a variety of in-game “PostFX” filters to give your video the perfect look.
  • :camera_flash: Special Effects: Add black bars, apply camera shake, and more to give your videos a cinematic feel.
  • :movie_camera: Short Films Ready: With this script, you can do more than just simple camera traveling – you can create entire short films!
  • :earth_africa: Multilingual Support: Available in French, English, Spanish, German, Portuguese, and Italian.
  • :hammer_and_wrench: Highly Customizable: A range of default events is available for you to create your own custom integrations, making the script adaptable to your specific needs.

:wrench:Configuration Options:

Here are some of the key configuration options available:

  • ConfigClipEditor.Locale = 'English' – Set the language for the script interface.
  • ConfigClipEditor.hideAllHudIfPossibleOnStart = true – If set to true, the default game HUD will be hidden when the script starts. You can also hide your own HUD by listening for the events "ctrl_clipeditor:hideHud" and "ctrl_clipeditor:showHud".
  • ConfigClipEditor.enableOpenCommand = true – Enable or disable the command to open the editor.
  • ConfigClipEditor.commandTag = "clipeditor" – Define the command used to open the editor.

:link: Dependency:

  • N/A it’s standalone !

[FiveM Asset Escrow System]
Script is protected using Cfx’s Asset Escrow system.

Unencrypted Files:

  • config.lua
  • html/*

:shopping_cart:How to Get It:

To purchase and download the Cinematic Cameras Script, visit our Tebex store and complete your purchase. Detailed instructions and support will be provided to ensure you can easily integrate the script into your server.

:shopping_cart: Buy This Script on Tebex

Code is accessible No
Subscription-based No (but subscription aviable)
Lines (approximately) +2800
Requirements No
Support Yes, with free modifications
3 Likes

:zap: Changelog - Script Updates

ctrl_clipeditor v1.01v1.03

Heads up! We’ve pushed some updates to our scripts.

What’s New:

  • Some clientside improvement
  • Add new configuration possibility
-- If true, the key to open the editor will be enabled
ConfigClipEditor.enableKeyToOpen = true
ConfigClipEditor.openKey = 0x3C0A40F2 -- INPUT_PHOTO_MODE (default: F6 key)

-- If true, the key to play the clip will be enabled
ConfigClipEditor.enablePlayKey = true
ConfigClipEditor.playKey = 0x7DA48D2A -- INPUT_FRONTEND_RS (default: X key)

-- If true the script will use the RDR2 style font for the menu
ConfigClipEditor.useRDRStyleFont = true
  • Reduce default shake amplitude from 5.0 to 1.5

What You Need to Do:
Update your scripts ASAP to stay synced with the latest changes. Hit us up if you run into any issues.

:zap: Changelog - Script Updates

ctrl_clipeditor v1.03 → v1.05

Heads up! We’ve pushed some updates to our scripts.

What’s New:

  • Add changelogs.md file
  • A new settings tab has been added, which will now contain a whole host of small settings that can be used later.
  • Added a first setting allowing you to choose whether you want to retrieve the position of future cameras from the player position of a camera in the game.
  • Remove server/server.lua because our script is only clientside

What You Need to Do:
Update your scripts ASAP to stay synced with the latest changes. Open ticket if you run into any issues.

:zap: Changelog - Script Updates

ctrl_clipeditor v1.05 → v1.06

Heads up! We’ve pushed some updates to our scripts.

What’s New:

  • Add possibility to define camera Pitch, Roll and Yaw into “Camera effects” modal
  • Add possibility to set the cam to always focus the ground
  • Add possibility to set the cam to always focus an entity

What You Need to Do:
Update your scripts ASAP to stay synced with the latest changes. Open ticket if you run into any issues

:zap: Changelog - Script Updates

ctrl_clipeditor v1.06 → v1.07

Heads up! We’ve pushed some updates to our scripts.

What’s New:

+ Add steam id guard to prevent other players from using the clip editor. -> Ask by community

config.lua

-- If true, the menu will open only if you are whitelisted
ConfigClipEditor.useSteamIdGuard = false
ConfigClipEditor.allowedSteamIds = {
  "steam:11000010xxxxxxxx", -- exemple
  "steam:11000010xxxxxxxx", -- exemple
}

What You Need to Do:
Update your scripts ASAP to stay synced with the latest changes.

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