How would I go about checking if blip is on the map already? I have client script checking to see if a house is bought and if it is not bought put a blip on the map and if it is bought take it off. Only problem is it just keeps adding more blips even though one exist already. It checks every 5 minutes if it needs to take or add a blip
Hey !
Can you show us part of your code ? It would be easier for us to help you that way.
I wrote an exemple that you could possibly use while waiting to see your code :
--I am defining a Blip
yourHouseBlip = AddBlipForCoord(1000,1000,1000)
--My thread that will check every 5 minutes if the blip exists
Citizen.CreateThread(function()
while true do
--Every 5 minutes
Citizen.Wait(5*60000)
--Check the existence of the blip
blipExists = DoesBlipExist(yourHouseBlip)
--If it doesn't already exist
if(not blipExists) then
--Then create it
yourHouseBlip = AddBlipForCoord(1000,1000,1000)
else
--you can do something that you want if it already exist here
end
end
end)
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