Change player coords without canceling animation/emote

I wan’t to change the entities (in this case players) coords without canceling the animation or emote such as sitting down or posing in some way. I tried freezing the player position and disabling the players controls but non of them worked. Does anyone have a solution for it?

Try to set deadFlag to true, it should teleport the entity and keep the task active

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I will try that and let you know, thanks! :slightly_smiling_face:

Hi I have a problem where when somebody uses an animation like “sit” the entities coordinates doesn’t change for the people around them but it works on their screens. While they’re not using an emote it works fine on every screens. They just stay where they were posing, do you know how I can fix that