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Environment questions
Up to date: Yes Legit or Pirate copy: Legit Purchased where - Steam/Rockstar Launcher/Epic: Steam Windows version: Windows 10 Pro Did you try to delete content_index.xml and try again? Yes System specifications: RTX 3060 TI, i7-11700, 32 gb ram. CitizenFX crash zip file (‘Save information’ on a crash): N/A (Not facing any crashes) logs/CitizenFX_log files: 31805f91-c9eb-4cb1-a180-cb5368f12da2.dmp (8.8 MB) .dmp files/report IDs: N/A (Dont have any)
Important parts
What is the issue you’re having? Everytime I try to play I get really bad FPS drops and pedestrians/cars around me start to flicker/blink/flash.
What are you trying to do? It happens whether I’m walking around on foot, driving, pretty much everything.
What have you tried already to fix the issue? Got a new PC, reinstalled FiveM, reinstalled GTA V, updated windows, disabled antivirus.
What did you do to get this issue? Nothing, its always been there.
What server did you get this issue on? Be specific and name some, ‘all of them’ by itself isn’t useful! Highlife Roleplay, LARP, RSM Freeroam
I am sure its because of my internet. Out of the very few people who have been expiriencing this issue people seem to get it dealt with by using a VPN, or something along those lines. I have not found a actual answer on what exactly has been causing this, which is why I’m making this post. I wouldnt say my internet is ‘terrible’, I’ve got decent download/upload speeds and I dont believe I have any packetloss issues.This issue is extremely annoying, please, any help would be awesome.
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Connections with a weird UDP MTU that drop packets larger than, say, 1100 bytes. There’s a net_maxMtu variable in the client console you can tune to values like 1100, 1200 or maybe even 1000, but that won’t fix the underlying issue with your network connection.
This is relatively rare, so we don’t know what causes this or if end users can even fix this - it may be something ISPs need to fix instead. VPNs often work as they implement their own fragmentation logic/MTU detection to deal with this kind of ‘bad’ ISP, but adding any such logic to client/server code itself is problematic not in the least because we actually can’t test this at all.
Oh wow. I really do appreciate that explanation, thanks for your help. After a extremely long time of searching for the cause of this, safe to say that I have now found it. Regardless if whether I’m actually able to fix this or not, I sure will consider changing ISPs or possibly even speaking to them about it and figure out if anything can be sorted out or not. Thanks a lot man.
I’m also getting this issue and my ISP told me they can’t do anything cause im playing on a third party server ?? i just got new internet and now this issue is happened and stopping me from being able to stream and RP. I’ve attempted to do the “net_maxMtu 1200” command but i get a message “Access denied for command net_maxMtu.”