Car Modshop values

how do i change the mod shop prices of engine upgrades etc on different cars

you go to qb-customs config.lua line 20 should change prices for every car by default

this is what mine looks like Customs.Upgrades = {
[“engine”] = {
id = 11,
job = false, – set job names within table to allow them to have access to | set to false to disable option entirely
label = “Engine Upgrades”,
multiplier = 0.05,
buttons = {
{name = “Stock Engine”, modtype = 11, modid = -1, equiped = false, price = 0, increaseby = 0},
{name = “Engine Upgrade, Level 2”, modtype = 11, modid = 0, equiped = false, price = 500, increaseby = 500},
{name = “Engine Upgrade, Level 3”, modtype = 11, modid = 1, equiped = false, price = 500, increaseby = 500},
{name = “Engine Upgrade, Level 4”, modtype = 11, modid = 2, equiped = true, price = 500, increaseby = 500}
},
},
[“brakes”] = {
id = 12,
job = false,
label = “Brakes”,
multiplier = 0.04,
buttons = {
{name = “Stock Brakes”, modtype = 12, modid = -1, price = 0, increaseby = 0},
{name = “Street Brakes”, modtype = 12, modid = 0, price = 500, increaseby = 500},
{name = “Sport Brakes”, modtype = 12, modid = 1, price = 500, increaseby = 500},
{name = “Race Brakes”, modtype = 12, modid = 2, price = 500, increaseby = 500}

    },
},
["transmission"] = {
    id = 13,
    job = false,
    label = "Transmission",
    multiplier = 0.045,
    buttons = { 
        {name = "Stock Transmission",   modid = -1,    modtype =13, price = 0,    increaseby = 0},
        {name = "Street Transmission",  modid = 0,     modtype =13, price = 500, increaseby = 500},
        {name = "Sports Transmission",  modid = 1,     modtype =13, price = 500, increaseby = 500},
        {name = "Race Transmission",    modid = 2,     modtype =13, price = 500, increaseby = 500}
    }
}, 
["suspension"] = {
    id = 15,
    job = false,
    label = "Suspension",
    multiplier = 0.045,
    buttons = { 
        {name = "Stock Suspension",       modid = -1,    modtype = 15, price = 0,    increaseby = 0},
        {name = "Lowered Suspension",     modid = 0,     modtype = 15, price = 500, increaseby = 500},
        {name = "Street Suspension",      modid = 1,     modtype = 15, price = 500, increaseby = 500},
        {name = "Sport Suspension",       modid = 2,     modtype = 15, price = 500, increaseby = 500},
        {name = "Competition Suspension", modid = 3,     modtype = 15, price = 500, increaseby = 500}
    }
},
["armor"] = {
    id = 16,
    job = false,
    label = "Armor",
    multiplier = 0.05,
    buttons = { 
        {name = "None",                 modtype = 16, modid = -1,     price = 0,    increaseby = 0},
        {name = "Armor Upgrade 20%",    modtype = 16, modid = 0,      price = 500, increaseby = 500},
        {name = "Armor Upgrade 40%",    modtype = 16, modid = 1,      price = 500, increaseby = 500},
        {name = "Armor Upgrade 60%",    modtype = 16, modid = 2,      price = 500, increaseby = 500},
        {name = "Armor Upgrade 80%",    modtype = 16, modid = 3,      price = 500, increaseby = 500},
        {name = "Armor Upgrade 100%",   modtype = 16, modid = 4,      price = 500, increaseby = 500}
        
    }
},
["turbo"] = {
    id = 18,
    job = false,
    label = "Turbo",
    buttons = {
        { name = "None",          modtype = 18,  modid = 0, price = 0,     increaseby = 0 },
        { name = "Turbo Tuning",  modtype = 18,  modid = 1, price = 5000, increaseby = 0 },
    }
},       

}

Customs.Mods = {
[“spoilers”] = {
id = 0,
job = false,
label = “Spoilers”,
multiplier = 0.02,
},
[“frontbumper”] = {
id = 1,
job = false,
label = “Front Bumper”,
multiplier = 0.02,
},
[“rearbumper”] = {
id = 2,
label = “Rear Bumper”,
multiplier = 0.02,
},
[“sideskirt”] = {
id = 3,
job = false,
label = “Side Skirt”,
multiplier = 0.02,
},
[“exhaust”] = {
id = 4,
job = false,
label = “Exhaust”,
multiplier = 0.02,
},
[“frame”] = {
id = 5,
job = false,
label = “Frame”,
multiplier = 0.025,
},
[“grille”] = {
id = 6,
job = false,
label = “Grille”,
multiplier = 0.02,
},
[“hood”] = {
id = 7,
job = false,
label = “Hood”,
multiplier = 0.02,
},
[“fender”] = {
id = 8,
job = false,
label = “Fender”,
multiplier = 0.02,
},
[“rightfender”] = {
id = 9,
job = false,
label = “Right Fender”,
multiplier = 0.02,
},
[“roof”] = {
id = 10,
job = false,
label = “Roof”,
multiplier = 0.02,
},
[“horns”] = {
id = 14,
job = false,
label = “Horns”,
},
[“tiresmoke”] = {
id = 20,
job = false,
label = “Tire Smoke”,
multiplier = 0.02,
buttons = {},
},
[“xenon”] = {
id = 22,
job = false,
label = “Xenon”,
multiplier = 0.02,
buttons = {},
},
[“plateholder”] = {
id = 25,
job = false,
label = “Plate Holder”,
multiplier = 0.02,
buttons = {},
},
[“vanityplate”] = {
id = 26,
job = false,
label = “Vanity Plate”,
multiplier = 0.02,
buttons = {},
},
[“trima”] = {
id = 27,
job = false,
label = “Trim A”,
multiplier = 0.02,
buttons = {},
},
[“ornaments”] = {
id = 28,
job = false,
label = “Ornaments”,
multiplier = 0.02,
buttons = {},
},
[“dashboard”] = {
id = 29,
job = false,
label = “Dashboard”,
multiplier = 0.02,
buttons = {},
},
[“dial”] = {
id = 30,
job = false,
label = “Dial”,
multiplier = 0.02,
buttons = {},
},
[“doorSpeaker”] = {
id = 31,
job = false,
label = “DoorSpeaker”,
multiplier = 0.02,
buttons = {},
},
[“seats”] = {
id = 32,
job = false,
label = “Seats”,
multiplier = 0.02,
buttons = {},
},
[“steeringWheel”] = {
id = 33,
job = false,
label = “SteeringWheel”,
multiplier = 0.02,
buttons = {},
},
[“shifterleavers”] = {
id = 34,
job = false,
label = “Shifter Leavers”,
multiplier = 0.02,
buttons = {},
},
[“aplate”] = {
id = 35,
job = false,
label = “A Plate”,
multiplier = 0.02,
buttons = {},
},
[“speakers”] = {
id = 36,
job = false,
label = “speakers”,
multiplier = 0.02,
buttons = {},
},
[“trunk”] = {
id = 37,
job = false,
label = “Trunk”,
multiplier = 0.02,
buttons = {},
},
[“hydrolic”] = {
id = 38,
job = false,
label = “Hydrolic”,
multiplier = 0.02,
buttons = {},
},
[“engineblock”] = {
id = 39,
job = false,
label = “Engine Block”,
multiplier = 0.02,
buttons = {},
},
[“airfilter”] = {
id = 40,
job = false,
label = “Air Filter”,
multiplier = 0.02,
buttons = {},
},
[“struts”] = {
id = 41,
job = false,
label = “Struts”,
multiplier = 0.02,
buttons = {},
},
[“archcover”] = {
id = 42,
job = false,
label = “Arch Cover”,
multiplier = 0.02,
buttons = {},
},
[“aerials”] = {
id = 43,
job = false,
label = “Aerials”,
multiplier = 0.02,
buttons = {},
},
[“trimb”] = {
id = 44,
job = false,
label = “Trim B”,
multiplier = 0.02,
buttons = {},
},
[“tank”] = {
id = 45,
job = false,
label = “Tank”,
multiplier = 0.02,
buttons = {},
},
[“windows”] = {
id = 46,
job = false,
label = “Windows”,
multiplier = 0.02,
buttons = {},
},
[“windowtints”] = {
id = 47,
job = false,
label = “Window Tints”,
multiplier = 0.02,
buttons = {},
},

you should be able to change those prices you see in the config and it should apply to all cars mine does