Can't get add-on cars to be tunable

After a long pause from GTA I got back to playing around with FiveM. There’s a lot of stuff I don’t remember properly, and probably changes that I didn’t catch up to yet.
I’m trying to add tunable add-on cars to my localhost and I just can’t understand what’s wrong. I’ve added 4 different ones, being sure that 2 of them were supposed to work properly.

  1. I’ve tried with both mechanicjob and using a trainer.
  2. I’ve ‘reinstalled’ the server and tested 2 of them one by one with no other unnecessary resource on.
  3. I’ve checked carcols, carvariations and ID’s a few times. No ID’s in conflict, and I’ve tested different ones with nothing but the necessary resources on.
    Nothing can be tuned/changed but toggle extras or change liveries. The cars always spawn with a pearlescent red secondary colour, which I see as a hint but can’t precise what it is.

I’ve used both old esx and the latest one, having also tried without any of them on the server. I’m using the _resource manifest I’m used to:

"resource_manifest_version ‘77731fab-63ca-442c-a67b-abc70f28dfa5’

files {
‘handling.meta’,
‘vehicles.meta’,
‘carvariations.meta’,
‘carcols.meta’,
‘dlctext.meta’,
‘handlingb.meta’,
‘handlingstock.meta’,
}

data_file ‘VEHICLE_VARIATIONS_FILE’ ‘carvariations.meta’
data_file ‘HANDLING_FILE’ ‘handling.meta’
data_file ‘VEHICLE_METADATA_FILE’ ‘vehicles.meta’
data_file ‘CARCOLS_FILE’ ‘carcols.meta’
data_file ‘HANDLINGB_FILE’ ‘handlingb.meta’
data_file ‘HANDLINGSTOCK_FILE’ ‘handlingstock.meta’
data_file ‘DLC_TEXT_FILE’ ‘dlctext.meta’ "


This is my carcols:
238_180sx_modkit




^ I don’t remember light ID and kitID being the same being an issue, but I’ve also tried with different ones.


My carvariatons:

238_180sx_modkit

Default ID was something like 1999, the 238 is already edited.
I’d seriously appreciate some help.

This might have answers you are looking for :slight_smile:

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