BulgaR HUD & Metabolism [VORP]


BulgaR HUD & Metabolism [VORP]

A lightweight RedM HUD inspired by the original Red Dead Redemption 2 style, bundled with the original VORP Metabolism resource, enhanced with custom modifications to ensure seamless integration and full compatibility with my HUD resources.

Voice HUD:

  • There are 4 speech ranges (Whisper, Normal, Shouting, Yelling).
  • When the speech range is changed, a marker appears showing it’s distance (Can be disabled).
  • You can set a separate marker color for each speech range if enabled.
  • You can set a warning that notifies the player regularly when they abuse the maximum speech range (Can be disabled) ( → WARNING PREVIEW ← ).
  • Each player can customize their icon to suit their preferences, moving it anywhere on the screen using a command set in the config. The position is saved using the Kvp method.

Population indicator HUD:

As many of you know, RedM currently does not reliably handle more than 28 players within the same area. This indicator helps players identify overcrowded locations and avoid potential synchronization issues by moving to a less populated area when necessary.

  • 4 colors indicating the population level in the current area.
  • :white_circle: White: Stable – no synchronization issues.
  • :green_circle: Green: Stable – no synchronization issues.
  • :orange_circle: Orange: Synchronization remains stable, but the area is becoming heavily populated and performance may start to degrade.
  • :red_circle: Red: Desynchronization issues may occur. We recommend moving away from the overcrowded area to improve synchronization.
  • Each player can customize their icon to suit their preferences, moving it anywhere on the screen using a command set in the config. The position is saved using the Kvp method.

Player & Horse HUD:

  • Player Health & Stamina
  • Horse Health & Stamina
  • Fully compatible with Golden Core. Low Health and Stamina are automatically highlighted with a smooth red animation, providing clear visual feedback when your character is in danger.
  • Displays the horse’s bonding level (0–4). Once the maximum bonding level is reached, the bonding level indicator is automatically hidden while the rest of the HUD remains visible.
  • Players can seamlessly switch between the original Red Dead Redemption 2 HUD and my custom HUD at any time.
  • Each player can customize their icons to suit their preferences, moving them anywhere on the screen using a command set in the config. The position is saved using the Kvp method.

Metabolism HUD:

  • The metabolism system uses the original VORP Metabolism resource with minor custom modifications to ensure seamless compatibility and integration with my HUD resources.
  • The default food and thirst indicators have been redesigned in my custom RDR2-style, with fully animated visual warnings that activate as hunger or thirst levels decrease.
  • Each player can customize their icons to suit their preferences, moving them anywhere on the screen using a command set in the config. The position is saved using the Kvp method.

Future Plans & Upcoming Updates:

  • Temperature Indicator HUD
  • HUD Management Menu ( Allows players to control all HUD elements from one place without using separate commands. )

Dependencies:
VORPCORE
vorp_metabolism - Included in the script with my changes to make everything work.
pma-voice - Included in the script with my changes to make everything work.


[FiveM Asset Escrow System]
Script is protected using Cfx’s Asset Escrow system, you only have access to configuration files.


Code accessible No
Subscription based No
Lines (approximately) ~2000+
Requirements Stated above in Dependencies
Support Yes

Video Preview
LINK :point_left:


:shopping_cart: Buy This Script on Tebex


My Other RedM Scripts
BulgaR RedM Scripts


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